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Cgraph simulator Cgraph simulator is a tool to simulate common graph algorithms like bfs,dfs etc specially designed for algorithm learners. For detailed info visit: http://www.shafaetsplanet.com/cgraph/
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ChemMap A Molecular Chemical Viewer using OpenGL and Platform independent provided for the study of Chemicals, including physical, chemical and visual properties.
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ESpecially Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
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Foo (Piłkarzyki) Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
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GLUT Complex Function Plotter GCFP is an open-source tool for visualizing complex functions.
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GPUBench2 : Bechmarking GPU GPUBench2 is a cross platform suite to analyze the performance of GPU( Graphics Processing Unit). GPUBench2 will gather of state-of-the-art parameters from different interfaces ( OpenGL, Cg, CUDA) available.
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Hardware Assisted Visibility Sorting The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
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Haskelloid Haskelloid is an Arkanoid-Clone written in the functional programming language Haskell.
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Jump & Roll Jump & Roll is an arcade 3D game, similar to SkyRoads.
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LET'S 3D ! LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
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LibSmog Real-Time 3D Game Engine Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
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Like An Engine Like an engine is a open source graphics engine with gpl licence, written in c++ and opengl (with glut), that encapsulates opengl for the user, Now anyone with no knowledgement about opengl CAN MAKE 3D COOL THINGS!!!!!
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MAS-meta MAS-meta is a metabolic network simulator. It is based on a reactive Multi-Agent system, in wich the agents are the enzymes and the metabolites are spread on the environnement. MAS-meta is using GPU computing with OpenCL to speed up the simulations.
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MIM Blocks A set of blocks games (sokoban, taquin and various others) in 3D
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Motion Capture Editor and Simulator The project aims at Educational Low Cost Motion Capturing techniques, supporting various file formats such as BVH, ASF/AMC, RIB, MEL etc.
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MyWorld Engine MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
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Om@r Missing Treasure In the Middle Ages, A Captain Wanted to get a treasure from an island .. he kept searching for the map of the treasure, entering islands , fighting pirates , till he got the map , then followed the map till he got the treasure ..
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On Head This is a wannabe gravity shooter game, something similar to Head On - the ultimate one. We hope to include some network gaming options, and maybe later a scriptable-trainable bot system. We do not intend to hurt any Rights.
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OpenGLEAN OpenGLEAN: A GLUT family member gone lean.
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PEACH PEACH provides C++ functions for programming experiments in visual psychophysics. PEACH contains an extensive collection of visual primitives as well as a set of experimental functions, which allow to code a complicated experiment in a few dozen lines.
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Particle in Mesh Viewer PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
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Physicist The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
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Project TTNA The goals of this project are to make a game that is free, open-source, and cross-platform.
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Raystarizer 3D Graphic Engine written in C++/OpenGL3 aimed to have raytracer quality.
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Robocup UTFSM We are students from the Technical University of Federico Santa Maria (Universidad Técnica Federico Santa María, UTFSM) developing an a team of autonomous robots that play soccer for the robocup.org small size category.
1 weekly downloads