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Mosint is a single player/multiplayer game featuring deathmatch, capture the flag, last man standing... It does not intend to be a quake/unreal clone, as it focus in playability with a top view of the fighting stadiums and a fast action with hundreds of
A place for crazy ideas and experimentation with game development related systems. Nothing useful done yet! :)
NES game editor and creator
Free MMORPG in spanish created with Unity3D Engine / MMORPG gratuito en español creado con Unity3D.
This project aims a quite simple purpose... create a simple GUI front-end to a simple PostgreSQL DBMS back-end to manage all datas needed in a oratorio, also with barcode card for bar payment.
Nintendo DS Card Games Homebrew
This is a new object-oriented programming language for PIC micro controllers. The idea behind this is to forget the hardware stuff and concentrate on real work with reusable objects during development.
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
Library of routines and startup code and Example software for programs that run directly under the PS3 Hypervisor, as an OtherOS, without requiring Linux.
PSPKit is an open source framework designed help developers rapidly build applications for the Sony Playstation Portable (PSP).
PSPRPG is a framework for creating RPGs for the PSP.
Here an you upload the files for PSPWire. PSPWire is an PSP application (like LimeWire)
Multimedia Center Software for Playstation 3 / Cell Broadband Engine. This will allow Playstation 3 to decode MPEG2 and H.264 video streams and make it a perfect HDTV receiver / media center. Select "Home Page" for details.
Project Azrael is a MMORTRPTS (Massively Multiplayer Online Real-Time Role-Playing Tactical-Shooter) written in C/C++ for a variety of platforms
I am working on upgrading the XNA Platform Game Template.
This project is a demonstation of the first 3D Homebrew RPG built for the Sony PSP. This project contains a group of applications that help game designers build the game without the great dependency of programmers.
A real-time 3D interactive media engine written in .Net using C#. Rendering is a choice of OpenGL, DirectX, XNA or Pure software renderer. Uses Lua scripting but with use of interfaces any scripting language is possible. Cross-platform using Mono.
QuickStart Engine is a 3D game engine for XNA Game Studio and C#. It allows users to make games quickly for either Windows or the XBox360.
This is a webbased portal which combines the requirements of a rescue-dog groups and of theire organisations for the presentation in the web. The possibility to have different mandants which allow you to have hundrets of rescue-dog groups inside the porta
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
Un RPG con batallas en tiempo real desarrollado en C++ usando las librerías SDL.
SDLPS3 is a port of the SDL framework to the Sony sanctioned otherOS environment for the PS3. This allows developers to port and create SDL framework applications that run on the PS3 without the need to install linux on the console.