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lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future2 weekly downloads
The future of information technology will be based on controlling the flow of natural light. This project is an attempt to establish the code (or software) that will enable this to happen. It involves rewriting an OS from the ground up.
Project to Open Hardware Designs, Schematics, PCB files, JTags and BSPs of 32bit MMU enabled RiSC-SOM(tm) for non-profit org(s).