Top Apps
- Audio & Video
- Business & Enterprise
- Communications
- Development
- Home & Education
- Games
- Graphics
- Science & Engineering
- Security & Utilities
- System Administration
Showing page 2 of 5.
-
hydra-core cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
0 weekly downloads -
GhostEngine GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
0 weekly downloads -
Crosa Crosa is a C++ game development framework and tools designed with productivity in mind. It uses visual diagrams to define processes of a game like the asset generation. It targets small or medium sized games.
0 weekly downloads -
Galaxy War Soldier Galaxy War Soldier is (going to be) a multiplayer only realtime first-person shooting game which brings the feeling of science fiction battles to FPS.
0 weekly downloads -
FOSSL Metaverse Project FOSSL is a forum for discussing, prototyping, and releasing software for the open source Metaverse.
0 weekly downloads -
cl-ubigraph Common Lisp API for Ubietylabs Ubigraph visualization package.
0 weekly downloads -
Chippy Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.
0 weekly downloads -
ARGSS ARGSS is a project which aims to replicate RPG Maker XP and RPG Maker VX players, both RGSS 1.02E and RGSS 2.02E.
0 weekly downloads -
Anno - 1491 - A.D. OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
0 weekly downloads -
reprize Reprize is yet another realtime 3D graphics rendering engine. This framework is suitable for VR, usability testing and visualization.
0 weekly downloads -
osgSpeedTree An OpenSceneGraph nodekit to integrate the SpeedTreeRT SDK from IDV Inc into OSG.
0 weekly downloads -
Theme park tycoon This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. So until i figure out work arounds.... the project is Dead. sorry again. happy gaming!
0 weekly downloads -
AssaultCube AssaultCube is a FREE, multiplayer, first-person shooter game.
8,305 weekly downloads -
growler distributed object architecture growler is a C++-based distributed object and event architecture. Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
1 weekly downloads -
XvBA Tools XvBA Tools is a library and small tool suite for demonstrating use of AMD's XvBA (X-Video Bitstream acceleration) API.
4 weekly downloads -
Pixcon Graphics SDK Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
3 weekly downloads -
RealismSim A hyper-realistic game/research tool/school project based mostly on Rigs of Rods. Written in C++ using OGRE.
0 weekly downloads -
Praetorians map editor A map editor for the PC game Praetorians. Programmed in the C++ programming language and uses the OpenGL computer graphics API.
34 weekly downloads -
BattleLion Multiplayer action / strategy 3D game - 2 teams, 2 bases, vehicles and fighting. Based on OSG & ODE (since feb 2006). We mainly want to create something that you would want to play sometimes, not the "game of the year". Simple & fun, in other words.
0 weekly downloads -
Joao Graphics My gfx/vfx tools repo.
0 weekly downloads -
Stunt Coureur Stunt Coureur is a Bullet Physics based racing game loosely based on Stunts. Pure client-server multiplayer supported.
4 weekly downloads -
Network-Integrated Multimedia Middleware The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
3 weekly downloads -
tanks2d multiplayer 2d game, where tanks fight each other (top down view). java+opengl
0 weekly downloads -
Reboot The Game This is a fan remake of a popular television series about the inner workings of computers. The rights to reboot currently belong to rainmaker entertainment. The goal of this project is to duplicate the original environment and make it interactive.
0 weekly downloads -
Little Green Mars Dude V6.2.0 Go on a massive mars 40 level adventure with a mars spy named Mars Dude (weard right?) Now with 40 Levels Sent to earth he was tricked by the Mars ruler. He was traped in the mars intel building, finding a weard portal he was stuck in space...
1 weekly downloads