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Ecere SDK A cross-platform GUI, new language (eC), and 3D engine.
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Edimartin Development Kit A development kit for game and graphic programers. EDK use SFML and OpenGL to make 3D graphics. load 3D Objects and draw shaders. The EDK is a simple project and is in its early stages. But we hope to evolve in the future. Thank you all.
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F3DC Actionscript Flash 3D Controls (GL3DC AS3 version)
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Flat Four Engine A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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Fraction Game Engine Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
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FreeSG A portable, high-level 3D engine with an emphasis on generality. So far it is mainly used in CAD applications in need of geometrical constraint solving and other geometrical methods. FreeSG is designed as an integrable component and not a framework.
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Frostshock3D Engine This project aims to release an open source 3D engine for the next generation of MUD developers. The engine will be similar to Titan Quest/Diablo 2 in appearance and gameplay.
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Gammaleon VR 3D Engine A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
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Gravetat libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
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HRS Reconstruction System HRS Reconstruction System This program build 3D model of object from range images. Program use modified volume reconstruction method for creating a model. In this method I replace difficult calculations on CPU with simple rendering on video card.
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Initial Project Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
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JVanish - an emerging AJAX 3D API JVanish is a minimalistic 3D engine based solely on standard web technologies: Javascript, XHTML, CSS and SOAP. Its goal is to find a generic and useful XHTML-based 3D widget set, while staying mostly lightweight in an AJAX web environment.
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JaDarkX 0.1 JaDarkX is a graphic game engine that by use of pure JAVA3D, with use of scene graph that easy to use and build a game with any genre of game.
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JetaShot! JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.
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Maze3D-net Maze3D is an application which provides the creation of random mazes with different algorithms. In OpenGL fullscreen mode the player runs in ego perspective through the maze. All walls can be displayed as mirrors. NOW Multiplayer is possible. Have fun!
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Mercury Engine The Mercury Engine is a cross platform 3D game engine that produces high quality visuals and takes advantage of SMP systems.
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Minerva Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
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Mondschein Engine Real-time 3D rendering engine
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MonsterSmash MonsterSmash is a small First Person Shooter game which uses its own 3D game engine. The gameplay is fast and arcade, and the objective is to find and kill all the monsters.
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MultiBrain MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
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NADC - Not Another Doom Clone NADC (Not Another DooM Clone) is an Open-Source First-Person shooter engine, with basic content included. Developement is incremental.
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Nemirep Welcome to the world of Nemirep! In a little valley, there is a small, fortified town and, not far away, a sleepy settlement. Once upon a time, something happens, which will change the life of the inhabitants of the valley. The ground caves in and out of
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Noble Ape Simulation Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
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OpenFrag OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
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PixelX Game Engine PixelX is an open source game engine written in C++ and OpenGL. Its features are: Quake 3 BSP File rendering, lightmaps, pvs culling, collision detection, simple particle systems, MD2 and MD3 model loading, Audio support.
2 weekly downloads