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MD3DAF is an Object-Oriented 3D Graphics Application Frameworks,aiming to simplify the software development of 3D graphics application such as CAD and GIS ,basing on Microsoft .Net frameworks and Managed Direct3d and written in C#.
A first person version of the old ZX Spectrum game Manic Miner originally by Matthew Smith
a Mario total conversion for the Source Engine, aiming to recreate the legendary 2D game play in renewed glory.
Game "Marsis", is 2D/3D mixing Top-Down shooter.
The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).
These are examples of simple mechanisms for purely educational demonstration.
MetaCraft uses model driven architecture to define and generate a modern real-time strategy game.
This project goals is to create a black box to register flights made by Météor Virtual Airline pilots.
Games like Space Invaders and the popular Phoenix game for TI calculators are great fun, but such side-scrolling games are not as popular in the PC environment. Our aim is to create a new and innovative side-scrolling arcade RPG.
Open source sequel to the well known 80's and 90's game - Montezuma's Revenge and Montezuma's Return. We need your help to make the next big sequel!
Mosint is a single player/multiplayer game featuring deathmatch, capture the flag, last man standing... It does not intend to be a quake/unreal clone, as it focus in playability with a top view of the fighting stadiums and a fast action with hundreds of
MultiInfoMediaMachine is a 3D software which will make multimedia information as television, radio, news, CD avaible for the user using a local machine, accessing remotly for streaming making the Multimedia beeing a kind of Gameworld.
MultiTank is a 2D network 'Tank'-game that uses a 3D environment, but the view would be 2D looking down at the tanks on the ground. The goal is to kill other tanks by firing rockets at them.
Screen saver that morphs users pulpit.
A Sega Dreamcast/Naomi Emulator...built from the ground up.
The Necrogenesis MMOG Project aims to provide a 3D fantasy life simulation along with aspects of RPGs such as skill training and monster fighting.
NetLance is a 3D multiplayer game inspired by the arcade classic Joust.
This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
OSL-CAD (Open Source LEGO CAD) is a CAD-System used to create LEGO-Models. The whole building process is done in a 3D-View, allowing the user to see what he's doing.
OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
A carefully documented and maintained journal of the trials and tribulations of a group of young developers, who are determined to produce a .NET Managed DirectX 3D engine worth talking about, and a complete server/client network framework.
Open Elements is an open source 2D or 3D game engine developed using Visual C# 2008. My goal is for a well structured library that people can use to develop many types of games.
OpenRTS is a real-time strategy game with a powerfull editor
A platform (SDK) to create an open Arena where developers can program and develop teams and/or individual bots to compete against each other
OpenMH (Open Multi-Head) is an open source, multi-monitor management engine for use with DirectX/OpenGL applications and game clients.