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simple programming practice to replicate Cysteine Molecule and place in a 3d world with special affetcs such mp3 music background rotation methods for circles an d cylinders
Dunes of Death is a multiplayer game based on DirectX, written in C#. You drive around on desert islands in heavily armed buggys, trying to kill your opponents and aid your teammates.
A campaign based, multiplayer, open source flight simulator.
A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
this game has all types of guns and demons to crush and destroy.
This is new .net engine
Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
A graphic library for 2D drawing in computer.
This is a project intended to continue the qfg series. Unfortunately it is a text based game.
a tower defense game
Zeus is a game engine currently under development. I have designed many aspects of this engine out and have started to coding it already. Some of the big things for me on this engine is the graphics pipeline optimization.
Kingdoms is a Turn-based strategy game rebuilding from "Three Kingdoms - Hero", product of KOEI, a japan game provider.
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
a5wear aims to be a complete replica of the classic environment, with a clean room implementation, allowing classic apps to interact like native win32 apps and to have shared access to win32 resources, without monopolization