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Showing page 1 of 1.

  • Bagle: Anders GL engine Icon
    Bagle: Anders GL engine

    This will be a 2D/3D graphics engine written in D.

    0 weekly downloads
  • D/ELTA Icon
    D/ELTA

    D/ELTA will be a cross-platform framework for executing applications written in D and other languages. D/ELTA applications will be 100% binary compatible with the D/OS operating system kernel, a sister project of D/ELTA.

    0 weekly downloads
  • DGDI+ Icon
    DGDI+

    A GDI+ conversion for the D language

    0 weekly downloads
  • DUI - D User Interface toolkit Icon
    DUI - D User Interface toolkit

    DUI is a D language binding to the GTK+ graphical toolkit and the OpenGL Extension GtkGLExt. DUI enables the creation of D GUI applications and supports both Windows and Linux. Even though marked alpha DUI is quite usable.

    0 weekly downloads
  • DeLite Icon
    DeLite

    DeLite is a lightweight Desktop Environment written in the D programming language. Our principle is to start small, reuse a number of existing components, and evolve / rewrite as we see fit. Join, you'll learn a lot and have fun in the process!

    0 weekly downloads
  • Fairy Icon
    Fairy

    Fairy is a game engine built on to of the ogre rendering engine. It's written mainly in D with some C++ to interface with ogre and other C++ libraries, all use of C++ should be hidden for the client developers thou.

    0 weekly downloads
  • GeoMars 3D engine Icon
    GeoMars 3D engine

    GeoMars is a simple Red Faction inspired multiplayer game engine, using the D programming language.

    0 weekly downloads
  • Lunea Icon
    Lunea

    Pseudo-language based on D that allows make games using a process-oriented interface.

    0 weekly downloads
  • Nawia Icon
    Nawia

    Opensource Community-Driven MMORPG

    0 weekly downloads
  • SFML (Simple, Fast Multimedia Library) Icon
    SFML (Simple, Fast Multimedia Library)

    A simple, fast, cross-platform and object-oriented multimedia API. It provides low-level access to system, windowing, graphics, audio and network. Based on OpenGL, SFML can also be used as a minimal windowing and event system for this API.

    0 weekly downloads
  • SIEGE Icon
    SIEGE

    SIEGE is an event-based game engine designed with modularity in mind - one can, for example, swap out the DevIL module for image loading with FreeImage. SIEGE comes with physics, audio, graphics, AI and more, in a cross-platform fashion!

    0 weekly downloads
  • SIGE - Simple Imperative Game Engine Icon
    SIGE - Simple Imperative Game Engine

    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.

    0 weekly downloads
  • Solarstorm Icon
    Solarstorm

    A rethinking of the Operating System Ecosystem.

    0 weekly downloads
  • Sylph Icon
    Sylph

    Sylph is a lightweight game programing toolkit that tries to simplify repetitive tasks such as window creation, menu creation, configuration file access and user input. Sylph provides direct opengl access and a backend over some toolkit like sdl or glfw

    0 weekly downloads
  • gtkD a D binding and OO wrapper of Gtk+ Icon
    gtkD a D binding and OO wrapper of Gtk+

    gtkD is a D binding and OO wrapper of Gtk+

    0 weekly downloads
  • phoenix'D Icon
    phoenix'D

    phoenix'D is a visualization framework and 3D game engine written in D programming language. It is designed to be compatible with next generation OpenGL and we seek to make heavy use of advanced D language features.

    0 weekly downloads

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