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Bagle: Anders GL engine This will be a 2D/3D graphics engine written in D.
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D/ELTA D/ELTA will be a cross-platform framework for executing applications written in D and other languages. D/ELTA applications will be 100% binary compatible with the D/OS operating system kernel, a sister project of D/ELTA.
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DGDI+ A GDI+ conversion for the D language
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DUI - D User Interface toolkit DUI is a D language binding to the GTK+ graphical toolkit and the OpenGL Extension GtkGLExt. DUI enables the creation of D GUI applications and supports both Windows and Linux. Even though marked alpha DUI is quite usable.
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DeLite DeLite is a lightweight Desktop Environment written in the D programming language. Our principle is to start small, reuse a number of existing components, and evolve / rewrite as we see fit. Join, you'll learn a lot and have fun in the process!
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Fairy Fairy is a game engine built on to of the ogre rendering engine. It's written mainly in D with some C++ to interface with ogre and other C++ libraries, all use of C++ should be hidden for the client developers thou.
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GeoMars 3D engine GeoMars is a simple Red Faction inspired multiplayer game engine, using the D programming language.
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Lunea Pseudo-language based on D that allows make games using a process-oriented interface.
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Nawia Opensource Community-Driven MMORPG
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SFML (Simple, Fast Multimedia Library) A simple, fast, cross-platform and object-oriented multimedia API. It provides low-level access to system, windowing, graphics, audio and network. Based on OpenGL, SFML can also be used as a minimal windowing and event system for this API.
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SIEGE SIEGE is an event-based game engine designed with modularity in mind - one can, for example, swap out the DevIL module for image loading with FreeImage. SIEGE comes with physics, audio, graphics, AI and more, in a cross-platform fashion!
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SIGE - Simple Imperative Game Engine SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
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Solarstorm A rethinking of the Operating System Ecosystem.
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Sylph Sylph is a lightweight game programing toolkit that tries to simplify repetitive tasks such as window creation, menu creation, configuration file access and user input. Sylph provides direct opengl access and a backend over some toolkit like sdl or glfw
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gtkD a D binding and OO wrapper of Gtk+ gtkD is a D binding and OO wrapper of Gtk+
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phoenix'D phoenix'D is a visualization framework and 3D game engine written in D programming language. It is designed to be compatible with next generation OpenGL and we seek to make heavy use of advanced D language features.
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