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OpenCV-AR is a software library used for Augmented Reality development. It is targeted on Linux, though it is also able to work on Windows platform. It is an alternative to ARToolKit for Augmented Reality application development.7 weekly downloads
UltraGrid from Laboratory of Advanced Networking Technologies (www.sitola.cz) is a software for real-time transmissions of high-defintion (HD), 2K, 2160p/Quad Full HD/SuperHD, and 4K video.20 weekly downloads
A cross-platform (Windows, Mac, Linux) library for creating games.1 weekly downloads
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.1 weekly downloads
The sunflower library provides programming abstractions developed at the Autonomous Systems Lab http://www.asl.ethz.ch/. It contains a complete path planning and obstacle avoidance system, common mobile robotics tasks abstractions, and a 2D simulator.1 weekly downloads
FreeGLUT SFENCE Extension Module.
Graphics Pipeline for Graduate Class
Zeus is a game engine currently under development. I have designed many aspects of this engine out and have started to coding it already. Some of the big things for me on this engine is the graphics pipeline optimization.