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Showing page 2 of 4.

  • The Nebula Device Icon
    The Nebula Device

    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

    35 weekly downloads
  • Baroque Icon
    Baroque

    Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.

    0 weekly downloads
  • Ant Colony Maxium Icon
    Ant Colony Maxium

    Great Ant Colony Maxium. Be an Ant form birth to solder. Hunt, protect, work like a team. Use 3d Game Engine Plus.

    0 weekly downloads
  • Massive G Engine Icon
    Massive G Engine

    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.

    0 weekly downloads
  • APE Tag Libraries Icon
    APE Tag Libraries

    C, Python, Lua, and Erlang libraries for manipulating APEv2 tags.

    1 weekly downloads
  • Gaming Engine 3D plus Icon
    Gaming Engine 3D plus

    This is the game engine that I'm using for maxantcolony. The engine is on multiple operating systems I will put it up for all of source forge. It also works on other programming environments. It renders great 3D games, and 2D games.

    0 weekly downloads
  • DScripting Icon
    DScripting

    Scripting languages for the D language.

    0 weekly downloads
  • StrIDEr (Stratagus IDE) Icon
    StrIDEr (Stratagus IDE)

    GUI IDE for developing games with the Stratagus engine.

    0 weekly downloads
  • ViaSIP_NG Icon
    ViaSIP_NG

    "Virtual Infrastructure for Applications and Services Over IP" ViaSIP_NG using latest OpenCloudComputing recommendations to develop Scalable Private-Public cloud platforms. ViaSIP is leveraging ODS - LinkedData, CouchDB, Eucalypus, DatR.ws & Web2Py.

    0 weekly downloads
  • Crate Game Engine Icon
    Crate Game Engine

    Crate Game Engine: A game engine designed to make creating games trivial.

    1 weekly downloads
  • Angelion - The Demon Conflict Icon
    Angelion - The Demon Conflict

    [DISBANDED] Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.

    1 weekly downloads
  • Brazier Multiplayer Project Icon
    Brazier Multiplayer Project

    The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.

    0 weekly downloads
  • OgreStudio Icon
    OgreStudio

    OgreStudio is a Game Development Framework. It's based on OGRE graphics engine and OPAL physics wrapper library. You can get rid of the boring repetitive work phases of low-level development, and you can concentrate on the main concepts of the game.

    0 weekly downloads
  • The PakNet Project Icon
    The PakNet Project

    An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.

    0 weekly downloads
  • The time of Archmages Icon
    The time of Archmages

    The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.

    0 weekly downloads
  • Cross-Platform Application Collection Icon
    Cross-Platform Application Collection

    The Cross Platform Application Collection is a meta project which includes several smaller projects that provide useful tools for any .net/mono enabled platform.

    0 weekly downloads
  • Pure3D Game Engine Icon
    Pure3D Game Engine

    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...

    1 weekly downloads
  • GP Grammar Icon
    GP Grammar

    Genetic programming environment to inference context free grammars base on positive and negative examples of language.

    1 weekly downloads
  • Script(ing/ed/able) Code Compiler Icon
    Script(ing/ed/able) Code Compiler

    A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.

    0 weekly downloads
  • Biscuits Icon
    Biscuits

    A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.

    0 weekly downloads
  • Project Generations Icon
    Project Generations

    Project Generations is a development team for game design and development.

    0 weekly downloads
  • Habu Icon
    Habu

    Making spam reporting easy. A collection of tools for catching and reporting spam e-mails.

    2 weekly downloads
  • VOKB Client Icon
    VOKB Client

    The Vendetta Online Knowledge Base Client is a software project that tries to hook into the Vendetta Online(TM) client (http://www.vendetta-online.com) in order to provide additional information to its userbase. This project is inactive.

    0 weekly downloads
  • iGame3D Source and Content Icon
    iGame3D Source and Content

    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.

    3 weekly downloads
  • Eternal Warfare Icon
    Eternal Warfare

    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.

    0 weekly downloads
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