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The game has a Dungeon Keeper like gameplay plus roleplay. It's an multiplayer only game, so there will be no AI, at least not in the first version, maybe later. Goal is to destroy the enemy lair.
A PDF parsing, modification and creation library.171 weekly downloads
A somewhat portable 2D game engine for Lua. This is not a "game creator" program; "real" programming is required to create a game.1 weekly downloads
The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.9 weekly downloads
LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.1 weekly downloads
Educational system4 weekly downloads
Pear3DEngine is a modern and modular 3D development framework1 weekly downloads
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.2 weekly downloads
9th Life is a single player rpg, it is set in the past and you have to battle your way through hordes of bad guys to win.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.3 weekly downloads
A Platform Independent 3D Real Time Strategy Game. Mixing Elements of RTS, RPG, MMOG, and Empire Building Games. Online, LAN, and Offline Capabilities.
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.1 weekly downloads
[ITA] Distribuzione italiana dell'editor di testo SciTE. Include l'originale versione di SciTE (tradotto in lingua italiana), una collezione di tools utili per il trattamento dei file di testo, documentazioni e molto altro... Attenzione : visita http://www.redchar.net per conoscere il nuovo hosting che ospita il progetto RSciTE. RSciTE non utilizza più SourceForge come hosting.1 weekly downloads
All-In-One PyGI/PyGObject for Windows Installer617 weekly downloads
The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.1 weekly downloads
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information2 weekly downloads
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
tis be me source forge !!! :P!!!!!!!!!!!!!!!!
LASengine is a powerful game engine to create 2D point-and-click adventure games. It uses LUA as the scripting tool.
Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository. NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link: https://github.com/pavouk/lgi/