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Crossplatform Simulation Toolkit
Shaide is a GLSL shader IDE written for Linux, but can be compiled on pretty much any platform with some tweaking. It uses GTK for a gui, but also includes a node based editor that combines both traditional shader programming as well a visual programming
Simerge is a space simulation project of mixed genre containing ego perspective elements. The gameplay is oriented on trade, build and fight.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
OpenGL 3.3 + 4.0 game engine with world editor
Open Source 2D/3D Graphics & Game Engine based on OpenGL4 and c++/c#
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Free and open source MMORPG with load balanced server and OpenGL client.
This project aims to build a portable pure C++ framework for GPGPU operations. It is conceived to ease scientific researches that need to speed up algebric and calculus operations on normal hardware, without the need of graphic programming knowledge.
hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.
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iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
A Monochrome Sketch Tool
new 3d markup language for creating one tool for all 3d CAD data in the world.it is for viewing 3d data without plugins on web and desktop and for creating 3d pdf in one step.
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