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A minimal C++ framework for plug-in management. It's small, cross-platform and simple to use.19 weekly downloads
Small OpenGL game based on the Cube FPS game & engine. Available for Windows.2 weekly downloads
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.3 weekly downloads
Tools base on Irrlicht and IrrKlang API for creating RPG games. This project was also inspired by Enterbrain RPG Maker.
QDICT Dictionary is a client software used to access local and distant dictionaries (from DICT format or with the DICT protocol).5 weekly downloads
Provides fast and convinient way to create and manage hierarchical finite-state machine with orthogonal regions support.
This is the project page.6 weekly downloads
PIOCR is a C++ open source OCR library. PIOCR provides provides all the functionality needed to successfully classify an english letter character from an image.
Ping Cube is a FPS using the Cube game engine. It aims to be playable and realistic.2 weekly downloads
PEStudio is a network protocol analysis and security auditing tool for Windows which allows you to apply scripts to winsock calls in order to filter / edit the data that travels to and from your computer, giving you complete control over your network.30 weekly downloads
A open-source media player with a sleek and powerful interface.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
OpenELD is an open source solution (software library) for creating and reading ELD files (EL documents for TradeStation 8.x). It will support .ELA, .ELS and .ELD extensions.
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
2D Game engine based on SFML
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.3 weekly downloads
Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
Unit testing for .NET94 weekly downloads
moviecube is a mod of the sauerbraten game engine, that intends to be (in completition with other tools) a complete machinima production set for the machinima community1 weekly downloads
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
QwtPlot3D is a graphics extension to the Qt GUI application framework. It provides a 3D plotting widget for scientific data and mathematical expressions. It compares to the existing Qwt Project.96 weekly downloads
Feed Launch .NET is a feed editor for RSS 2.0 and ATOM 1.0 feeds.1 weekly downloads
Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.1 weekly downloads
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.1 weekly downloads