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DyConnect DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
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EXT C++ Library The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
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EasyWindow EasyWindow is an objected orientated GUI Library for C++. It is very easy to use with similiar GUI Strukture to PureBasic. Assumes the most work of the uncomfortable WinAPI on Windows.
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Engyne Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
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ExceptionHandler This Exception Handling Library for Windows programs helps developers that wish to examine why a program crashed after being shipped. It can email the crash dump file to the developer who can load it in Visual Studio or WinDbg as to locate the bug.
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Experimental C++ library Set of general-use experimental C++ classes.
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Extensible Compressed Trie An extensible and compressed trie data structure written in C++.
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Ezekiel's Temple A walkthrough virtual model of Ezekiel's temple based on the Cube 2: Sauerbraten engine.
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FBlend Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
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FCP Class Library A library of cross-platform C++ classes to allow communication with Freenet via FCP
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FDiamondEngine A engine for creating 3D games and more in C or C++
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FMORG/Fnord an OSS RPG and Game Engine FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
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FireGUI FireGUI is a cross platform gui design tool.write by wxWidgets lib. generate code with wxWidgets,MFC,fox,and so on.
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Freebox Freebox is cross-platform media player designed for use on HTPCs.
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Funny Sketches Funny Sketches is a 2D physics-based puzzle game. It uses Box2D and Qt. The aim of the game is to guide a red ball to reach all stars in the level. To do this you can draw polygons and circles with your mouse!
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Fury² Game Creation System The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
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Fusion Fusion is a game engine build around AngelScript and ClanLib. Multiplayer support, networked physics and scripting are primary design considerations.
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GLttf GLttf is a font rendering utility library for OpenGL using FreeType 2.
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GNU/Linux + cxpkg New software for a changing Internet
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GTW - GTK+ c++ wrapper library GTW is a template based, header only C++ wrapper library for GTK+. GTW doesn't alter or hide the underlying GTK+ specific constructs. Developers can mix GTK+ code and GTW code in any proportions to create working applications.
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Game Incubator The Game Incubator provides all you need to start a video game from scratch. It has a user-friendly interface to code with and does all the dirty job for you. So you can remain focused on one thing: making a great game!
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Gulaschkanone A World War 2 shooter based on the sauerbraten engine (sauerbraten.org)
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Gynoid World Interactive Constructor 3D Interactive game-like sandbox environment
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Hinge3D Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
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ImpPath Simple C++ library for POSIX path manipulation
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