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IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.1 weekly downloads
IrrLua - A Lua front end to the Irrlicht game engine2 weekly downloads
This project is a wrapper that brings together the Irrlicht 3D engine and the OpenDE physics engine. It features most of the OpenDE features and a plugin for Irrlicht's IrrEdit world editor.
Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems1 weekly downloads
An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.6 weekly downloads
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.3 weekly downloads
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.657 weekly downloads
A .NET wrapper for the Irrlicht Engine19 weekly downloads
Port of the Irrlicht engine for the S60 3rd Ed platform. Aimed to be run in the Nokia N95 8Gb.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.1 weekly downloads
The start of a 2d asteroids game using the Irrlicht engine.
An object-oriented script language to embed in any application1 weekly downloads
A simple program to play Justin.tv live channel in VLC Player2 weekly downloads
A 3D music player built around the Irrlicht 3D engine and IrrKlang Audio engine. Audio file support includes WAV, MP3, OGG, as well as MOD, IT, S3D, and XM.
A modification of the Platinum Arts Sandbox Free 3D Game Maker (http://sandboxgamemaker.com/), designed to run as an RPG in the format I want.
Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.100 weekly downloads
JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.2 weekly downloads
A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.1 weekly downloads
A graphical user interface framework aimed to create complex user interfaces in a quick and simple way. Update: Source code deleted, because its so vastly outdated, its impossible to get it to work with required externals.1 weekly downloads
Jitana is a low level virtual machine and cross-platform assembler for making statically typed programming languages, and allows to compile by demand functions and executed them via JIT mechanism or Interpreted bytecode.
Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html2 weekly downloads
***** IMPORTANT NOTICE ***** This NSIS modification has been merged with the official NSIS 2 project (http://nsis.sf.net).2 weekly downloads
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.1 weekly downloads
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
LESSA is a cross-platform framework developed for utilization as a technology foundation in assembly of content delivery systems. The project is compile-ready for release as a standalone client or an integrated process to support any existing software.6 weekly downloads