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This is a utility program for creating Gradient Images from Fractal Resource Files. There will be some additional features developed over time as well.
Prototype of MMORPG.
Java Image Acquisition Library
Multimedia Rich Unified Communication based on Asterisk, Sendmail, MySQL, PHP, Flash, AIR and Flex
Tool for creating/modifying disk images for ZX Spectrum's MDOS3 system.
Distributed massive multiplayer online game server construction kit.
A GLSL realtime shader for Maya viewport.
Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
A general vector-based 2D graphics editor created using wxWidgets, using Python as control script.
3D Engine technology with partial tools developing kit.
This is a beginnerproject for creating opensource navigation software like TomTom or Garmin on a PC platform with a .NET platform. Finally it will run on a PocketPC for PDA's.
NoXTools, an all in one suite for the alteration and modification of the Westwood Studios game NoX. Map editor and file encryption/decryption tools and editors. www.noxhub.net/wiki
A 2D game engine that will help the developer re-create the 2D games of the past, without having to worry about the underlying mechanics.
Material Editor for Ogre 3D Engine with support of DotScene loading and wxwidgets Interface
Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
Implementing a System for Support to Navigability and Management Corporative Network
ParaDef (Parametric Definition System) is a complete CAD/CAE/Product Development solution. ParaDef encompasses all aspects of product development into a single IDE, enabling rapid development of new products and in-depth analysis of existing solutions.
The Periapsis Space Flight Simulator is a cross-platform realistic spaceflight simulator.
Pillar is open source 2D/3D SDK w/IDE that allows the development of games as well as desktop applications. Pillar will be designed in C#.NET 2.0, C++, DirectX 9 Managed Code, OpenGL, and will use some Win32 functionality.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
RTT which stands for Ray Tracing Toolkit, aims to supply a high level interface to fast ray tracing in python.
Virtual reality library for Visual Studio C++ IDE
RealShader is a Real Time Shader Designer Integrated Into Visual Studio
SIEGE is an event-based game engine designed with modularity in mind - one can, for example, swap out the DevIL module for image loading with FreeImage. SIEGE comes with physics, audio, graphics, AI and more, in a cross-platform fashion!