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PyramidWorkshop is an image-compression System based upon the scientific work of John Robinson (inventor of BTPC) about image-compression with adaptive linear predictors and is in average more efficient than PNG/JPEG2000.1 weekly downloads
This is project which is written in MASM to provide a fully rendered radiation symbol on your desktop where you can "rest your eyes". This symbol is rendered by OpenGL and will be always visible during your work if you use it.1 weekly downloads
tOfuS is an OS kernel with framework capabilities, in order for everyone to experiment on it. (was: A Music-Production oriented Operating System, for use in recording studios and live performances as a mixing desk and user-programmable DSP).1 weekly downloads
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de1 weekly downloads
This project will use 3D Human Emulation using sensors to pickup human movements and displaying them on GUI for analysis.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
This is an attempt to port Apophysis into C++ with a focus on trying to reduce render time. - development is currently inactive due to lack of time to work on it.
Atari emulator for Android phones
CrazySoft OS - is a OS writed in Assembler language
The D/OS Project aims to create a complete working operating system written in the D programming language.
c++/c compiler ide project. open source c++/c compiler I.D.E. if you are a developer you can support this project by sending some source referances to this project. developer friendly ide. it will be booth for windows and linux platforms.
An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997. The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
This is meant to be a powerful, but easy to use math software. It's by the user and for the users.
Fluent Engine is a cross-platform engine of virtual worlds, standing on the bleeding edge of technology. There are flexible GUI, scripting system, sound support and much more. Fluent Engine use all of the best technology from OpenGL or DirectX.
Visual Boy Advanced Emulator for Windows. This will allow instructors to teach the GBA software/hardware and home brew developers to build run their code.
The idea of this project is automatize hydrogen Booster system created by Stanley Meyer to implement it in cars,trucks and electric plants as well as for production of free energy.
This project aims to make an adventure game in the spirit of the 90's Quest games. We've decided on an African themed RPG adventure in the style of Quest for Glory, but with full maneuverability within the scene (clickable interaction with objects)
Learn, Adapt, Store, Evolve, and Retrieve
A Computer Algebraic System. Designed to do advanced mathematical operations and calculations with a simple user interface.
A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
A custom game engine and builder
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
ParaDef (Parametric Definition System) is a complete CAD/CAE/Product Development solution. ParaDef encompasses all aspects of product development into a single IDE, enabling rapid development of new products and in-depth analysis of existing solutions.