- License: zlib/libpng License ×
Graphics
- Capture
- Graphics Conversion
- Editors
- 3D Modeling
- 3D Rendering
- Presentation
- Viewers
- Animation
- Fractals and Procedural Generation
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ZLib for PalmOS 0 weekly downloads -
mudGE Font builder The mudGE Font builder is a tool to create bitmapped fonts for use as texture in OpenGL and/or DirectX.
24 weekly downloads -
MrImage MrImage is a win32 raster image editing application. It is written in C++ using MFC and is based on CxImage. It is more powerful than MSPaint but still easy to use. * THIS PROJECT IS NO LONGER UNDER DEVELOPMENT *
16 weekly downloads -
MOGE 3D, Message Oriented Game Engine MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX
0 weekly downloads -
Open Model Loader A model loading library written in OpenGL and C that will handle the loading of varius 3D models. Will be in the "style" of OpenGL and DevIL.
0 weekly downloads -
LuaGameSDK The LuaGameSDK is a suite of compiled Lua binaries and associated modules for creating games in Lua. The framework is based on Lua 5.1 and has bindings for Irrlicht, ODE and OpenAL, and for .NET via LuaInterface.
0 weekly downloads -
conversion of jpg files to ascii text This is a jpeg2ascii converter that does not use the aalib which make it small, fast, and lightweight enough to be included for use as a viewer in the latest code for the popular and near ubiquitous lesspipe.sh utility.
0 weekly downloads -
The Doppelganger Game Engine Project The Doppelganger Game Engine Project (DGEP) attempts to create a fully featured game engine using a heavily refactored and redesigned Irrlicht 0.7 Codebase. It adds features like sound, networking, physics, scripting etc.
0 weekly downloads -
Developer´s Delight Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
0 weekly downloads -
ASTengine ASTengine is an Open Source 3D engine with outstanding graphics and physics. It can be a base for a 3D game or demo.
0 weekly downloads -
ClayTek 3D Game Library & Editor ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
0 weekly downloads -
Paskof Engine C# Engine for Game Development
0 weekly downloads -
PV2DevKit An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.
6 weekly downloads -
GLGooey A platform-independent, extensible, highly configurable collection of user interface components rendered using OpenGL
1 weekly downloads -
FMORG/Fnord an OSS RPG and Game Engine FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
1 weekly downloads -
IrrLichtRPG - OpenGameEngine IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
1 weekly downloads -
FBlend Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
1 weekly downloads -
Thompson River Project upload tool TrpConnect is a Common Lisp program for uploading and registering pictures to a remote server over HTTP. It requires MySQL and PHP on the remote server. Registering entails recording the subject, photographer, date, etc. of the picture.
3 weekly downloads -
The Krumms DirectX Framework DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
1 weekly downloads -
Small Software Rasterizer As the name states, a simple software rasterizer. The aim is to make it easy-to-use and work on almost any widely-used OS out there.
0 weekly downloads -
MNGeye-X MNGeye was the world's first Windows implementation for the MNG image/animation format. This project is intended as a platform to re-develop the existing Delphi-code in CLX-compatible format for easy maintenance between Delphi & Kylix.
0 weekly downloads -
Smoke Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
1 weekly downloads -
Aeon Game Development Kit Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
3 weekly downloads -
glGUI A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
2 weekly downloads -
Prehiti Tcl Tools The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
1 weekly downloads