- License: MIT License ×
Graphics
- Capture
- Graphics Conversion
- Editors
- 3D Modeling
- 3D Rendering
- Presentation
- Viewers
- Image Galleries
- Animation
- Fractals and Procedural Generation
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OPath OPath is a physically based rendering system. The renderer takes a scene description written in a simple language describing geometry, materials, lighting and viewing parameters and produces photorealistic, high dynamic range images of the scene.
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ObjC3D An open source 3D engine designed specifically to use ObjectiveC.
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Ogitor OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.
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Ogre Camera Control System An Ogre camera control system plugin. Easily expandable and plugable to current Ogre projects. It implements some basic camera modes: free, orbital, chase, through target... Still in early stage.
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Ogre LittleMeshViewer Ogre3D mesh viewer. Skeleton animation viewer.
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OnGui OnGui is an open source cross-platform GUI API. Goals are to be simple to learn and use, small and lean, and use C++ in an elegant way. A further goal is to be compatible enough with GTK that both can be used by an application without excessive overhead.
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OnlyPaths OnlyPaths Extend RichDraw http://starkravingfinkle.org/blog/2006/04/richdraw-simple-vmlsvg-editor/ - VML/SVG browser-based drawing. Proposed by Ajax Animator. Use OPF (OnlyPaths Format) SVG/VML JSON proposed by http://antimatter15.com
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Onyx CE Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
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Ookala Modular Calibration Framework The Ookala Modular Calibration Framework (OMCF) is an open-source project designed to support extensible, standardized color calibration of color-critical display environments.
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Open CASCADE Materials related to development of Open CASCADE, Open Source 3D modeling kernel. Note that this is NOT an SF project of Open CASCADE itself.
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OpenGL Image (GLI) A C++ image library to load, save and manipulate images.
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OpenGL Mathematics (GLM) OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
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OpenGL Samples Pack A collection of OpenGL samples: It doesn't contain a lot of comments, nor does it use the features for complex effects, but they still show how to set up all the different new features.
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OpenGLEAN OpenGLEAN: A GLUT family member gone lean.
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OpenGLReport A web page that reports the system's OpenGL capabilities, including details for ARB extensions, implemented as a Java Applet using JOGL. Visit http://openglreport.sourceforge.net
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OpenGlobe A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
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OpenTeddy 3D Modeler Easy-to-use freeform sketch-based 3D modeler based on the paper by T. Igarashi et al, "Teddy: A Sketching Interface for 3D Freeform Design."
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Ovt'sa Ovt'sa is an open source C++ raytracer.
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PDF2PSP PDF 2 PSP is a tool for converting PDF documents and print outs into JPEG images suitable for displaying on the Sony PSP handheld game console.
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PDFRead PDFRead is a tool for converting PDF and DJVU documents for reading on eBook devices. It does this by creating an image out of each page, enhancing the image and then collating the images in a device-specific format.
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PP3 -- Celestial Charts Generator PP3 creates celestial charts. It generates resolution independent sky maps of very high graphical quality. They can be used for example as illustrations in books or on web pages. Databases are included but you may use own data if you wish.
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PP3 -- Stellar Maps Generator PP3 creates celestial charts. It generates resolution independent sky maps of very high graphical quality. They can be used for example as illustrations in books or on web pages. Databases are included but you may use own data if you wish.
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Packinon: Polyhedra, Packing, Spheres Programs for the algorithmic distribution of points, especially in or on spheres, and the analysis and display of these distributions. Areas of interest include ball packs, shell packs, polyhedra and cellular automata.
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PaintField An open-source cross-platform digital painting / image editing app
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