- Programming Language: Lua ×
Graphics
- Capture
- Graphics Conversion
- Editors
- 3D Modeling
- 3D Rendering
- Presentation
- Viewers
- Image Galleries
- Animation
- Fractals and Procedural Generation
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Ipe extensible drawing editor Extensible vector graphics editor with Latex text support.
414 weekly downloads -
PoDoFo A PDF parsing, modification and creation library.
162 weekly downloads -
OpenGROW An open-source project to develop a plant generation tool.
3 weekly downloads -
Lightroom to Gallery Export Plugin This project hosts an export plugin for the Adobe Photoshop Lightroom software. The plugin allows to export directly from Lightroom to the webbased gallery software Gallery2.
9 weekly downloads -
The Zombie Engine The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
20 weekly downloads -
aesthe Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
1 weekly downloads -
IM IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
71 weekly downloads -
Logos (T2) Engine Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
0 weekly downloads -
Pear3DEngine Pear3DEngine is a modern and modular 3D development framework
1 weekly downloads -
Egle - Enigma Game Level Editor A GUI Level Editor for the Enigma Game
12 weekly downloads -
FixeEngine A 3D rendering / entity engine
2 weekly downloads -
Palomino flight simulator --- DEVELOPMENT HAS ENDED (but program is still maintained). -- --- GAME PLAY WAS NEVER COMPLETED. -- Can play a basic land-on-the-carrier mission. It renders an F-14 Tomcat and other aircraft with shaders. This was an arcade/action sim for UNIX systems only. Requires OpenSceneGraph. Optional: SDL, FLTK. Latest updates are at www.palomino3d.org The author has developed commercial arcade/action flight-sims at www.palosim.com
4 weekly downloads -
Video Annotation and Reference System The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
37 weekly downloads -
Ayam Ayam is a free 3D modelling environment for the RenderMan interface.
69 weekly downloads -
iGame3D Source and Content Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
2 weekly downloads -
Lighttwist Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
0 weekly downloads -
NaN3d NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
1 weekly downloads -
Monster Engine - a open game engine A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
1 weekly downloads -
Shade Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
0 weekly downloads -
ShatterStar ShatterStar is an extensible DirectShow/Direct3D based video rendering engine and collection of tools for creating and presenting complex compositions of media.
0 weekly downloads -
Lembraco, 3D midi connector Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
3 weekly downloads -
Networix Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
0 weekly downloads -
irrswig - Language bindings for Irrlicht Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
0 weekly downloads -
Neu RTS Game Engine 3D RTS Graphics engine developed by students at Neumont University. C++ implementation with a LUA scripting engine.
0 weekly downloads -
Kernel Panic Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
0 weekly downloads