- Programming Language: GLSL (OpenGL Shading Language) ×
Graphics
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Cube 2: Sauerbraten (game engine & FPS) 3D game engine (more powerful redesign of the Cube engine) and FPS game
6,228 weekly downloads -
Amazing Boxplorer Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
45 weekly downloads -
x3dom X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
0 weekly downloads -
SmoothLife A generalization of Conway's Game of Life
39 weekly downloads -
GL++ This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
2 weekly downloads -
OpenGL Mathematics (GLM) OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
943 weekly downloads -
Pear3DEngine Pear3DEngine is a modern and modular 3D development framework
2 weekly downloads -
FDiamondEngine A engine for creating 3D games and more in C or C++
1 weekly downloads -
PilotNavigator In-flight navigation (and more) for private pilots (Linux).
5 weekly downloads -
ArkeosSceneEditor3D A 3D scene editor for Ogre in Purebasic
11 weekly downloads -
Logos (T2) Engine Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
0 weekly downloads -
landshade realtime 3d surface rendering library
1 weekly downloads -
GLSL Shaders for Surfaces OpenGL program that includes a number of shaders in GLSL for rendering surface details efficiently. Includes Normal Mapping, Parallax Mapping, Parallax Oclussion Mapping, Relief Mapping and Relief Mapping with silhouettes.
0 weekly downloads -
Epsilon Render Framework This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
0 weekly downloads -
Image Processing with Mobile GPUs Demonstrate the various image processing capabilities of GPU cores on modern mobile platforms.
0 weekly downloads -
Naruto/DragonBall Online I will be making eaither a dragonball online or a naruto online
0 weekly downloads -
hlbsp hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.
0 weekly downloads -
XNavigator XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org
72 weekly downloads -
Primbusters-Blender 2.49b This Project seeks to extend the life-cycle of Blender 2.49b through updating, adding, & modifying Python Scripts and Code used to Create, Model, & texture Sculpts for Second Life & other Open Sim virtual worlds.
0 weekly downloads -
Perl OpenGL The Perl OpenGL module provides bindings to the OpenGL API for use from the perl language.
4 weekly downloads -
CIRT CIRT - CUDA Interactive Ray Tracer
0 weekly downloads -
gl42chm OpenGL ver4.3 (Feb 2013) documentation in CHM format
1 weekly downloads -
Labyrinth3D true 3D Labyrinths - generating, rendering, exploring, building
4 weekly downloads -
SuperShaper A tool that uses OpenCL to create 3D models from the Super Formula.
20 weekly downloads -
Descend Program for drawing 3D surfaces from mathematical equations
6 weekly downloads