3D Rendering
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3D VRML graph drawing package in Java An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
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3DEarth - the 3D Earth Viewer 3DEarth is a tool which displays, and encourages user interaction with, a 3d view of the planet Earth, including satellite / aerial photography (downloaded dynamically from various internet sources), elevation (e.g. hills/mountains), coastlines etc.
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3DS Java3D Loader Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
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3DzzD 3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
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3d Proving Ground Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
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3ds to java3d converter The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
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Accessibility Shading Library This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
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Adventure 3D Povray Library Translate your roleplaying adventure dungeons from pen&paper into 3D models and generate videos from a flight over your model dungeon or even through the rooms. Contains lots of objects (animated fireball, chest, rooms...), and camera path helpers...
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AllegRT AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
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AniTMT AniTMT is a flexible and powerful 3D animation system
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Anim8orLoader Anim8orLoader is a Java 3D loader for 3D models or scenes saved in the Anim8or file format (.an8).
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Aqsis Renderer Aqsis is a cross-platform 3D rendering solution adhering to the RenderMan standard defined by Pixar. Features include programmable shading, true displacements, 3D depth-of-field, motion blur, NURBS, subdivision surfaces, CSG, procedural plugins and m
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Aria Game Engine The Aria Game Engine provides code libraries for rapidly developing 3D games using C#/.NET.
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Asmoday Asmoday is an easy to use 3D graphics library and engine for Freepascal developers. It uses OpenGL for hardware accelerated, cross plattform, real-time or offline rendering.
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Axiom 3D Engine Open-source, cross-platform 3D rendering engine for .NET and Mono.
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BRL-CAD Open Source Solid Modeling CAD
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BZFlag - Multiplayer 3D Tank Game OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game.
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Backlight Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
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BetaVerse BetaVerse is a Real-Time 3D On-Line Community. It uses the CrystalSpace 3D Engine as well as the VOS network library
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Biscuits A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
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Blender4NC Using Blender3D as an interface for NC Simulation and Visualization
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Bogart Bogart is a high-level library/optimizing compiler for graphics. It aims to provide high-level abstractions/optimizations, with support for graphics hardware (procedural shaders). LLVM/CUDA/OpenGL are on the roadmap.
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Broken Finger BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
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CEGUI# A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
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Caelum Caelum is an add-on for the 3D graphics rendering engine OGRE, aimed to render atmospheric effects.
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