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3D Rendering

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Showing page 2 of 11.

  • RayWatch Icon
    RayWatch

    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.

    0 weekly downloads
  • RayLab Icon
    RayLab

    RayLab is a simple, portable ray tracer for producing 3D images. It uses a custom text-based scene description language, and supports several mathematical shapes, as well as CSG operations (constructive solid geometry).

    0 weekly downloads
  • Quake 3 Movie Maker's Edition Icon
    Quake 3 Movie Maker's Edition

    Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.

    0 weekly downloads
  • OgrePx Icon
    OgrePx

    OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.

    0 weekly downloads
  • osgXI Icon
    osgXI

    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.

    0 weekly downloads
  • OpenRenderingEngine Icon
    OpenRenderingEngine

    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.

    0 weekly downloads
  • OpenGI Icon
    OpenGI

    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.

    0 weekly downloads
  • Ogre3D Video Plugin Icon
    Ogre3D Video Plugin

    An Ogre3D plugin that plays video on Ogre textures. It is an Ogre3D interface for Theora Playback library (also hosted on SourceForge)

    0 weekly downloads
  • qiew Icon
    qiew

    Qiew is a minimalistic and portable VRML/Inventor Viewer targeting Linux, Windows and Mac OS X computers.

    0 weekly downloads
  • Horde3D Icon
    Horde3D

    Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible.

    0 weekly downloads
  • Eclipse java3d plugins Icon
    Eclipse java3d plugins

    java3d-eclipse project defines a set of plug-ins for building java3d enabled applications.

    0 weekly downloads
  • CubicVR Icon
    CubicVR

    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.

    0 weekly downloads
  • simple3d Icon
    simple3d

    simple3d - application for rendering 3d objects in real time; simcar - car simulation with stunts and realistic physics starting with version 5.0.0; no 3d accelerator is required

    0 weekly downloads
  • A3DGE Icon
    A3DGE

    A3DGE means Amateur 3D Game Engine. It will be a conversion of the famous Build engine to Pascal.

    0 weekly downloads
  • ogre4j Icon
    ogre4j

    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.

    0 weekly downloads
  • Virtual Choreographer Icon
    Virtual Choreographer

    Virtual Choreographer (VC) is a 3D graphic engine based on an XML language for interactive spatialized scenes. Using the same purposes as X3D, VC is designed to specify complex geometrical scenes. VC focuses on artistic design and multimedia scenes.

    0 weekly downloads
  • XFRT Real-Time Ray Tracer Icon
    XFRT Real-Time Ray Tracer

    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .

    0 weekly downloads
  • WiiFrame Icon
    WiiFrame

    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.

    0 weekly downloads
  • Tessera3D Icon
    Tessera3D

    Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license

    0 weekly downloads
  • tankgame Icon
    tankgame

    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.

    0 weekly downloads
  • VoxRend Icon
    VoxRend

    VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the

    0 weekly downloads
  • Vitral SDK Icon
    Vitral SDK

    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.

    0 weekly downloads
  • Spring3D Icon
    Spring3D

    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.

    0 weekly downloads
  • Relief and Normal map creator Icon
    Relief and Normal map creator

    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.

    0 weekly downloads
  • QbiX OpenGL Engine Icon
    QbiX OpenGL Engine

    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.

    0 weekly downloads
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