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3D Rendering

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Showing page 5 of 73.

  • Atomic Game Engine Icon
    Atomic Game Engine

    Atomics Game Engine is hardware accelerated 2d game engine . it is able to extend to 3d game engine , the goals are ( run every where [ Windows - Linux - MAC ].make 2d/3d game with powerfull features and simple code.)

    0 weekly downloads
  • AuraVIRPI Icon
    AuraVIRPI

    Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.

    0 weekly downloads
  • Autocubic Icon
    Autocubic

    Autocubic is an estension of Pipmak Engine which permit to build simple navigable 3D spaces directly into Pipmak in a very quick way, without the need to create every scene (or node) with external graphic program.

    0 weekly downloads
  • Ava Engine Icon
    Ava Engine

    In our plans to develop scientific, three-dimensional model of the cosmos, with its stars, planets, nebula,etc. According to him, you can move, to walk between different solar system, planets and stars seen

    0 weekly downloads
  • Avango Icon
    Avango

    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)

    0 weekly downloads
  • Axiom 3D Engine Icon
    Axiom 3D Engine

    Open-source, cross-platform 3D rendering engine for .NET and Mono.

    0 weekly downloads
  • Ayam Icon
    Ayam

    Ayam is a free 3D modelling environment for the RenderMan interface.

    0 weekly downloads
  • Aztica 6DX 3D Engine Icon
    Aztica 6DX 3D Engine

    6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system, particle & effects system, sound, and its own internal GUI. Create 3D apps in VB6, Delphi, VB.NET or C++.

    0 weekly downloads
  • B-Maxwell Icon
    B-Maxwell

    Blender to Maxwell Render exporter add-on

    0 weekly downloads
  • B-Reality Icon
    B-Reality

    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.

    0 weekly downloads
  • BCRT - BC Raytracer Icon
    BCRT - BC Raytracer

    BCRT is a raytracer that uses povray-like syntax for defining scenes. It is ment as a teaching-projekt and offers multiple shapes and special effects.

    0 weekly downloads
  • BFG: Bloatware For Gamers Icon
    BFG: Bloatware For Gamers

    BFG is a resource explorer for the Doom and Quake series. It allows to preview, visualize, and later edit, resources included in a level. BFG emphasizes design, portability, and neat C++ code.

    0 weekly downloads
  • BLACK Burst Icon
    BLACK Burst

    BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s

    0 weekly downloads
  • BMFont OpenGL implementation Icon
    BMFont OpenGL implementation

    BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.

    0 weekly downloads
  • BORG - BORG Open Rendering GUI Icon
    BORG - BORG Open Rendering GUI

    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.

    0 weekly downloads
  • BRL-CAD Icon
    BRL-CAD

    Open Source Solid Modeling CAD

    0 weekly downloads
  • BSP Icon
    BSP

    BSP is the de facto standard node builder for the classic 3D shoot'em'up Doom.

    0 weekly downloads
  • BSP Map Compiler Icon
    BSP Map Compiler

    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.

    0 weekly downloads
  • BUMP MAPPING Icon
    BUMP MAPPING

    Implementación de la técnica bump mapping en OpenGL con CG en Linux

    0 weekly downloads
  • BURP Icon
    BURP

    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.

    0 weekly downloads
  • BZFlag - Multiplayer 3D Tank Game Icon
    BZFlag - Multiplayer 3D Tank Game

    OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game.

    0 weekly downloads
  • BZK toolset Icon
    BZK toolset

    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.

    0 weekly downloads
  • BacTra Exporter for Blender Icon
    BacTra Exporter for Blender

    BacTra Exporter for Blender The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.

    0 weekly downloads
  • Backlight Icon
    Backlight

    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.

    0 weekly downloads
  • BackwardX Icon
    BackwardX

    The aim of BackwardX is to implement the API of DirectX on Linux such that games can be easily ported from Windows to Linux.

    0 weekly downloads
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