OSI-Approved Open Source (105)
- GNU General Public License version 2.0 (61)
- GNU Library or Lesser General Public License version 2.0 (21)
- BSD License (8)
- GNU General Public License version 3.0 (5)
- MIT License (4)
- PHP License (4)
- zlib/libpng License (3)
- Apache License V2.0 (2)
- Python Software Foundation License (2)
- Affero GNU Public License (1)
- Apache Software License (1)
- Artistic License (1)
- European Union Public License (1)
- GNU Library or Lesser General Public License version 3.0 (1)
- Microsoft Public License (1)
- Public Domain (2)
- Mac (107)
- Modern (107)
- Linux (84)
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- Grouping and Descriptive Categories (57)
- BSD (31)
- Graphics Conversion
- 3D Modeling
- 3D Rendering
- Image Galleries
- Fractals and Procedural Generation
Flash SlideMaker allows you to create presentations, generate MTASC + Swfmill source, and build multimedia Flash movies
FraQtal is a programm that calculates Fractals, wich works on most OSs. It's purpose is more an entertaing than a scientific one.
An interface for exploring GPU accelerated pixel graphics through fragment shaders.
Free Engine is completly free open-source 3D crossplatform game engine. Free Engine works throw pair OpenGL + SDL
Geesas is your Freedom in a Flash. Geesas (or GPL SWF Authoring Software) is an initiative to create an SWF Authoring Free Software.
Photo Geo-Tagging application for easily adding GPS coordinates to EXIF based images.
Gic (Graphical Internet Chat) will be a graphical chat server+client package which will support rooms, users' accounts and rights system. It will also include LGPL-licensed PHP library useful for user management through a website.
Glow Paint is yet another variation of SlowPaint. Glow Paint is based on Free 2-D raster graphic software FlowPaint. It extends some experimental feature such as dynamic color changing and realtime color capturing to FlowPaint.
Path editor written in Qt/C++
JGeotagger is a Java / Swing application which uses a GPX file to geotag JPG photos
KameData is a toolbox for indexing, cataloging and publishing large volumes of digital still camera images supporting both EXIF and RAW formats.
LiveDW is a small program made for live stage performance, allowing to draw in real time physically animated object, like bezier curves and texts.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Provides possibility to change external monitor brightness (backlight) from within Mac OS X using your keyboard/mouse.
A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
MeshVision is a 3D Graphics viewer capable of importing and exporting widely used mesh formats (OBJ,STL,VRML,DXF,PLY,and OFF) . In addition to import/export, MeshVision also can perfom mesh subdivision using common subdivision techniques
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
I will be making eaither a dragonball online or a naruto online
Pj3d is a simple interface to Java3d. It enables users to build a whole scenegraph with only some lines of code without deep knowledge of scenegraphs. The project is licensed under the Creative Commons licenses.
This project watermarks a photobooth picture with a predefined png image.
Project is a presentation tool which is available for multiple platform and intended for church projector presentations.
QtEnfuse is a visual tool to create images that look much like tone mapped HDR images by merging several different exposured, hand-held shot images of the same scene with a few clicks of the mouse (exposure fusion).
This project is a fork of capaware (http://www.capaware.org) that intends to be a multiplatform project, fix the code and port the interface to Qt.
Shading And Lighting VIsualization Arch
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.