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- Graphics Conversion
- 3D Modeling
- 3D Rendering
- Image Galleries
- Fractals and Procedural Generation
- Status: 1 - Planning ×
It will draw moving Bezier curves, it should do it fast, there will be possibility to change some coefficients (eg. numbler of leading points) and more :)2 weekly downloads
A Comic Reader written in Java. May also be used as an image viewer. Is intended to ease the task of reading comics on the computer.
The goal of this project is to develop a library which implements reconstructive stereovision and stereo-correlation. In other terms, the goal of this library is to build a 3D model of a scene from two pictures of a same object taken from different angle1 weekly downloads
A web app for creating a repository of pictures (our focus is birds). Users submit pictures, with a wizard that generates RDF descriptiors. Sumissions are forwarded to Admins for aproval. Instances will export the RDF so that repositories may cooperate.
Full blender integrated documentation and multi-language translation (help) > Python script for Blender, a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.1 weekly downloads
LibBlendGUI: Cross platform OpenGL GUI library based on Blender3D's GUI source code, implemented in C/C++ with strong emphasis on object oriented design. More details will be made available during the next days via the project's webpage.
Using Blender3D as an interface for NC Simulation and Visualization1 weekly downloads
In BlenderDB we will add a Database interface to Blender (see www.blender.org).In this way users will be able to share and retrieve effectively meshes, textures, etc.A GUI plug-in for Blender, as well as separate web-server will be the frontend.
An operating system for 3D animation professionals using Blender
Blitz6 will be the next Macromedia Flash. It will incorporate dynamic multimedia elements in a serialized and highly portable fashion to be used in conjunction with a dynamic content server. Blitz6 will allow users to create dynamic multimedia with ease.
BlobIt is an in-development game engine being created on the .NET 2.0 framework. It's eventual concept is to create a DX9 (and higher) compatible game engine that allows for commercial quality games at a fraction of the cost. All while being Open Source.1 weekly downloads
The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.
BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.1 weekly downloads
BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).1 weekly downloads
Blueprint is a free, cross-platform, open format for the storage of many types of 3D structures and scenes.
Bmobile is the project related to using cell phone to analyze the barcode from the photos.
Boards is a commonly referred to as an Digital Asset Management Server and is intended to acquire, process, manage and distribute multimedia content.
Bogart is a high-level library/optimizing compiler for graphics. It aims to provide high-level abstractions/optimizations, with support for graphics hardware (procedural shaders). LLVM/CUDA/OpenGL are on the roadmap.
Rendering of advanced camera lens effects such as depth of field, bokeh and tilt-shift, including an interactive preview.
A library of the algorithms for processing the scanned images of the noncopyrighted books.
Project for the Game Engines course at ITU Copenhagen
Eine weitere Variante eines Imageboards für PHP.
Borsuk is a gtkmm2 based maths and physics instant messenger using jabber protocol. It sends data in XML (MathML, SVG) so it can be easily reused i.e. as a webpage. Integrated editor for maths formulas and graphics helps creating data i.e. rewriting it.
Brahma is a distributed, parallel 3D rendering engine featuring real-time ray tracing, caustics, shadows, translucency and scriptable rendering pipeline.