OSI-Approved Open Source (15)
- GNU General Public License version 2.0 (2)
- Academic Free License (1)
- BSD License (1)
- Common Development and Distribution License (1)
- Common Public Attribution License 1.0 (1)
- GNU General Public License version 3.0 (1)
- GNU Library or Lesser General Public License version 2.0 (1)
- GNU Library or Lesser General Public License version 3.0 (1)
- Non-Profit Open Software License 3.0 (1)
- Qt Public License (1)
- zlib/libpng License (1)
- Real Time Strategy
- First Person Shooters
- Multi-User Dungeons (MUD)
- Board Games
- Console-based Games
This is a space exploration/trading game that will eventually let thousands of players to play in the same game universe. It will grow to include many types of sub games: strategic conquest, role playing, trading, etc.2 weekly downloads
ConChess - A console based chess game This is a console based chess game with basic chess rules for 2 players. Yet, there is no single-player mode with AI implemented.1 weekly downloads
A World War 2 shooter based on the sauerbraten engine (sauerbraten.org)1 weekly downloads
Conquest1401 das BrowserGame von Alexander Vogt. Lange ist es her das es lief, nun ist es Open Source! Es wird weiter Entwickelt. Also keine Sorgen machen. Die Version 2 wird aber nicht unter Open Source laufen. Geschrieben in PHP, C/C++ und Mysql!
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
Unique Event Managment System for the (Everquest 2 MMorg Registered) Withe the ability to approve/disapprove event registration based on minumum criteria, to display the event and all user's signed up in clean tabular format.
Juego realizado en C con la ayuda de la biblioteca allegro, trata de un personaje que le ocurren unas historias en las cuales deberá enfrentarse a multiples enemigos para ganar poder y ataques especiales y resolver el juego.
A project designed as a system to manage Simmulation groups from the ground up, along with arciving tools and message board systems within an advanced easy to use web based system.
It is a minimaly multiplayer role-playing game that tries to reproduce an actual Pen&Paper game, through massive use of dialog between players and a game master. The main universe is loosely based on an french MP3 adventure, "Le donjon de Naheulbeuk".
a project which is going to be the new kozanostra
The game has a Dungeon Keeper like gameplay plus roleplay. It's an multiplayer only game, so there will be no AI, at least not in the first version, maybe later. Goal is to destroy the enemy lair.
A telnet/scripting client for the text based game MajorMUD written in Java.
Distributed System to control and execute experiments about Artificial Entities. The objetive about this system it's allow run experiments with entities who runs in his own computers and interact with others using message as way of communicate.
this is a really basic sudoku solver, because sometime you get bored !