- Programming Language: C# ×
Games
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Role-Playing
- Simulation
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Hobbies
- Multiplayer
- MMORPG
- Game development framework
- Sports
- Real Time Tactical
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Blackjack Card Counting Simulation Blackjack (Black Jack) Card Counting Simulation: High-Low (Hi-Lo)
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Blackjack Class Library in .Net BJLib is a blackjack class library written in C#, and it can be used in any programs for Microsoft .Net. The library includes some essential classes needed to write blackjack programs (and possibly any card game programs with minor modifications).
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BlastCo! A COnquer online Private Server Emulation Project Coded by Yuki!
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Blind Shark Blind Shark is a trivia game where one must find which song is being played the fastest possible.
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BlitzBlitz A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
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Block Slider A classic block slider puzzle game with one simple goal: Move the target block out of the game board.
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BlockmaniaCoreX Blockmania is a typical "falling blocks" game. But the emphasis of this project is a case study of abstracting game logic from user interface, while also being an exercise in object oriented programming. Intent is to maintain a core logic package
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Blood Red An action-packed zombie slaying FPS!
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Bloodlines Revival The project aims to bring the aging Vampire: Bloodlines game by Troika to the latest Source engine, keeping as much content as original as possible.
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Bloodmasters Arcade, oldschool multiplayer and bloodshed. That's what the game Bloodmasters is about. Play with friends on your LAN or online and experience this oldschool top-down shooter.
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Board Games Online Create boardgames and play online. Is there a board game you love but it is not available online? Do you want to play a game with variant or home rules? This software helps you achieve it [v0.8 - usable but not fully developed]
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Board.Net Board.Net is banchwork for simple board games. Every component can be working at other hosts (remoting).
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BoardGameClock A clock for keeping the playing times for players of boardgames.
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Bolton's Punch Out A small recreation of Mike Tyson's Punch Out featuring a guy at work I'd rather like to punch out in real life. XNA development exercise.
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Bomar An open source RPG engine/game written in XNA and C#
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Bomb-A-Chicken This is a Bomberman remake we programmed and designed during the zdi C# workshop of the Lippe-Berufskolleg (Lippstadt, Germany). Kill your opponents by eggsploding them! Trailer and gameplay: http://www.youtube.com/watch?v=JvFh0WPc5F8
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Bonus Gold Calculator 4 LoL Bonus gold calculator for league of legends
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BooGame BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
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Book Seeler Automations You will be able to find almost hundred different "Book Seeler Automations" that is developed by the students of CPE413 Visual Programming Course.
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Boom Boom Vroom!!! The 2-month game being produced by team Input This! A top-down slot combat racing game controlled with the Rock Band drum set.
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Borderlands 2 damage and DPS Calculator Borderlands 2 damage and DPS Calculator
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Borderlands Advanced Settings Borderlands Advanced Settings Tool. A customization utility developed in .Net 3.5
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Borg Server (c# MMORPG server framework) The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries...
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BotFactory A student class project in which a robot factory builds robots that then move around on the window. The intent is for the students to develop an object-oriented development mindset.
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BotLib A botting library written in C#, and using the .NET framework.
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