OSI-Approved Open Source (231)
- GNU General Public License version 2.0 (10)
- GNU Library or Lesser General Public License version 2.0 (7)
- BSD License (4)
- MIT License (4)
- Common Public License 1.0 (2)
- Open Software License 3.0 (2)
- Artistic License (1)
- Artistic License 2.0 (1)
- GNU General Public License version 3.0 (1)
- Open Group Test Suite License (1)
- Other License (8)
- Creative Commons Attribution License (1)
- Windows (219)
- Grouping and Descriptive Categories (168)
- Mac (150)
- Modern (90)
- Android (73)
- BSD (72)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Game development framework
Imagine a world where racing doesn't quite take place on the tracks, but in space. Complete with playable Marines to infiltrate other ships. Or, take care of the ship, making sure it stays in working order. Or perhaps you would rather man the controls
This project is dead.
A Team Fortress 2 server plugin that will automatically balance teams fairly and accurately by a voting system and analysing statistics of the match.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
A Magnavox Odyssey²/Philips Videopac G7000 emulator.
The Ambia Project is a remix of the Cube Engine (cubeengine.com) that will aim on adding features and a new campaign mode. I am looking to get some programmers to help, as I am not really a programmer! Also, as of now The Ambia Engine only provides a Mac
The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
This is a small game created as my university exam project. Player's objective is to find the treasure sleeping somewhere inside a lost Aztec cave overcoming various riddles and traps.
The year is 2018. The radioactive dust left behind mutated the common cold into a virus that.... Battle your way through hordes of zombies affected by the events in Tunguska.
Varzeneh is a FPS game taking place in 2457 A.D. It blends the claustrophobic action in games like aliens vs predator with some R.P.G. tips to enhance game experience at maximum. You are J.Doop a smuggler born in Mu Arae system ...
VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
"Vikings" is an open-source role-playing game aimed for multiple platforms, with both online and offline capabilities.
"Void Engine" is a 3D game engine programmed for Blitz3D/Irrlicht consisting tools for rapid game development.
WebGameGear is a small toolkit and library to program web games with PHP5.
This is for the Development of a multi platform core wow server Ran at wowentertainment.dyndns.org
after.earth : a 2D retro-style action-oriented MMORTS in space.
The artec::engine is a open-source high-level API for Irrlicht and various other engines (e.g. newton). Its the base for Project Atropine, a first person shooter also developed by artec but it should also provide a solid base for other game projects.
biochaos is a team-based tactical shooter, mainly focusing on multiplayer. It uses Irrlicht, Newton Game Dynamics, fmod, and RakNet.
A First Person Shooter
A planned game in which you can explore a huge city, like gta.
Freekode is an open source multi platform implementation of the OpenKODE 1.0 Specification.
A compact framework for managing OpenGL graphics in C language.
Halebarde & Gonfanon is a turn based tactical game, played on an original checker board.
IMPORTANT: This football game is yet in an earlier development stage! (Scratch) A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics. IDEAS TO-DO: http://www.youtube.com/watch?v=mFZpHZH897U