OSI-Approved Open Source (322)
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- Windows (303)
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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Game development framework
- License: zlib/libpng License ×
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.3 weekly downloads
Pulmo, a game where your a jellyfish!2 weekly downloads
A 3D game engine based on OSLASH
3D video music media player lyrics subtitles etc...4 weekly downloads
A First Person Shooter
The WoWAce Portage System is a Platform Independent alternative to the WAU (WoWAceUpdater).1 weekly downloads
Open Physics API, a Physics Abstraction Layer with C interface. Common interface for use multiple physics engines like Havok, Bullet, Newton, ODE etc.
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.2 weekly downloads
CalvaryGDK is a framework that provides Ruby programmers with easy-to-use tools for 3D game development.2 weekly downloads
WebGameGear is a small toolkit and library to program web games with PHP5.
Randomedia is an action game developed in Argentina, in C++ and Lua. A game with sheeps, aliens, other weird stuff. Very old code (2003).1 weekly downloads
Game engine built around the OGRE graphics engine - suitable for prototyping music-based games.2 weekly downloads
"Void Engine" is a 3D game engine programmed for Blitz3D/Irrlicht consisting tools for rapid game development.
A compact framework for managing OpenGL graphics in C language.
"Vikings" is an open-source role-playing game aimed for multiple platforms, with both online and offline capabilities.
It's WAU, ad-free and open. WAUMod is a fork of the latest public version of WoWAceUpdater. WAUMod and WoWAceUpdater are both licensed under the zlib license.1 weekly downloads
Half-Life : Cubed is an attempt to recreate the Half-Life 1 binaries using the Cube Engine. You need a copy of Half-Life 1 to get this program to work as the project still needs files from the official Half-Life game (textures, audio, etc.)
This is for the Development of a multi platform core wow server Ran at wowentertainment.dyndns.org
irrAI is an artificial intelligence module for use with the Irrlicht open-source graphics engine.
The artec::engine is a open-source high-level API for Irrlicht and various other engines (e.g. newton). Its the base for Project Atropine, a first person shooter also developed by artec but it should also provide a solid base for other game projects.
Halebarde & Gonfanon is a turn based tactical game, played on an original checker board.
Software, content, and collaborative support for the Cube Engine community, including Assaultcube, Sauerbraten, and Blood Frontier.
A Team Fortress 2 server plugin that will automatically balance teams fairly and accurately by a voting system and analysing statistics of the match.