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Parallax is a 3D Game Engine under development by a team of programmers & artists from India, collaborating online. Its an open source project with the goal of creating a collective technology base representing the Indian game developer community.
Prisma2D is a high level game engine , which based on sfml , cegui and other librarys.
A First Person Shooter based around famous World War II battles. The focus will be on team oriented gameplay, with large assualts, and intense combat. Project Alpha Tomorrow will be programmed in C++, using the NeoEngine.
Shopping cart revenge is a crash racer, a destruction racing game where the objective is to crash into each other using shopping carts
A Python binding for the Irrlicht 3D Engine.
Software, content, and collaborative support for the Cube Engine community, including Assaultcube, Sauerbraten, and Blood Frontier.
A Quake 3 Arena logfile analyzer written in PHP with MySQL, capable of providing per-player and per-game statistics.
RGE stands for "Really Good Engine" and will be a small, object oriented 2D game engine featuring graphics, audio, input and a skinnable GUI, perfectly suited for the development of casual games.
Library for reading RenderWare 3.7 RWS, DFF or ANM files into an object hierarchy. The contents can then be saved in another format or be used in a 3D graphics engine. Supports: clump, morph-, hanim-, and skin-plugins and hierarchical animation.
Tools base on Irrlicht and IrrKlang API for creating RPG games. This project was also inspired by Enterbrain RPG Maker.
A realistic fork of Red Eclipse!
Rectangle Madness is based on Sauerbraten Cube2 engine. Unreal world made only with rectangles and squares.
touhou doujin game. the main character is Flandre Scarlet
RoboDog is a sidescrolling action game submitted for the 2001 IdeaHack contest. The basis of the game is to navigate your robotic dog through 2D worlds while blasting through the enemies that lay in your path to defeat your arch-enemy, the evil Dr. Sp0on.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
Schijf is a clone of the 1989 arcade game Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
Sakti is a modular, object-oriented, cross-platform game engine written in C++. Binaries are distributed as an SDK, including several content creation tools.
SauerMod : BhsLive! To Come...
This is a project that was started to create a private server for Sauerbraten, that is intended to run faster and more efficiently then the built in server.
A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
The Selene Engine is an open source realtime 3D engine written in c and c++. It's a light-weight engine with a carefully implemented software renderer. The D3D and OpenGL render subsystems are also included.
Yet another MMORPG game server.
Solis Nova is a Open Source game that focuses on Ground, Space and Combined arms Combat.