Games/Entertainment
- Real Time Strategy
- First Person Shooters
- Role-Playing
- Simulation
- Multi-User Dungeons (MUD)
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Game development framework
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ApprenticeMage A Magic the Gathering deckbuilding and testing program which is based on Apprentice. Except it is open source, so that everyone can add-on and make the application grow.
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Creative Side Creative Side is a group of projects designed to unleash creativity through multimedia: graphics and video. Creative Side helps you unleash digital content and share it with friends.
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Genesis Device Genesis Device: is a Open Source 3D engine project. the devTeam is focused on creating a complete FPS game engine with specific tools that are required to create a virtual-scene, an be able to view it. note; - MAR.16/2006 - (we continue our development)
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Genuin a 3D-Tower-Defence-Game made with OpenGL
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LottoFS Lotto Formule e Sistemi (LottoFS) è un programma che sfrutta i sistemi del lotto basati sulla ricerca di numeri e tramite formule applicate a tali sistemi, trova per ogni estrazione i numeri da giocare.
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Nintendo Wii for java Java library for Nintendo Wii-remote. trying to get it to work with most bluetooth stacks. Currently working with AvetanaBT under linux, and Hid-Device (BlueSoleil) under windows using custom dll.
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OMEGA Engine OMEGA Engine - многофункциональный кроссплафторменный 2D движок, использующий OpenGL/Direct3D8. In English :) - powerfull and easy to use 2D Engine.
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Omorphia Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
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OpenFA Open Source clone of the Fragile Allegiance game, complex real time strategy originally created by Gremlin Interactive in 1996.
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PJPlib PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus. It uses JEDI-SDL and OpenAL as core components for graphics and sound.
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Planetary Force Planetary Force is a platform shooter spaceship game entirely written in Assembly Language. It contains other utilities such as a stage editor which was written in Delphi and a bitmap editor which was also written in Assembly Language.
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PodiGoat Core 3 PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
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ScriptG Video Game Library New overhall upcoming! ScriptG has been re-written and now supports a newer (under active development) kernal. Stay tuned!
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Sector-37 Sector-37 (real time 3D cosmic strategy)
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Star Trek Ship Commander Star Trek Ship Commander is a engine remake of the famous star trek bridge commander game.
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SuperEngine General purpose game engine. Emphasis on complete OO architecture and messaging.
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T-Engine 3D-Engine written in ObjectPascal to be compiled with FPC to run in many OS-Plattforms and Hardware-Architectures as possible.
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T-Helper T-Helper is long known in cabal online gaming communities for helping out players fixing their corrupted files and also for giving them better experience by providing additional features.
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UnCodeX UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code. This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
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Unnamed-RPG The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
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What a Mess This ia a puzzle game. Given a set of interconnected points, the player is asked to move the points so that no two connection lines are crossed. And then the game is solved!
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roguemaker A engine for roguelike games organized as set of Delphi/Lazarus components. Trying to provide full and flexible way to create easy-to-use framework for roguelike game, and allow to concentrate on game design, not on trivial functions development.
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sdlBasic A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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