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- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
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- Status: 2 - Pre-Alpha ×
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.1 weekly downloads
This is a java based SuDoKu game. This game will be featuring a very good problem generator, which will be categorrized according to difficulty level. It may also become a problem solver in the future.1 weekly downloads
A Metroidvania-style game being made by Team ATIA (RIT students) in C#.
OpenGL free 3D tennis simulator for Windows and Linux.2 weekly downloads
Very simple remake of tetris2 weekly downloads
This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination. Written in Java with full OOD, this will be multi-platform. Both Cl
An abandoned MUD server based on SocketMUD. Has custom OLC and some other features. It's rather 'barebones' at the moment. It's currently being rewritten.1 weekly downloads
Classic text-based treasure hunt2 weekly downloads
This is our first game. It will be a cart racer written in Delphi/OpenGL.
An RTS engine intended for user-produced rules, AI, and media modules (mods). Thus, sound and flexible design are priorities.
A developing environment for abstract board games. The user declares game rules in the IDE using a high-level visual language; Abstromatic plays it locally or via Internet, computes databases, openings, heuristics, variants, strategies and much more!1 weekly downloads
Absylnia is a MUD Server Framework programmed entirely in Java. It is planned to support large amounts of extensiblity, as well as customization through user-editable settings.
Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.2 weekly downloads
Multithreaded data-flow framework for game development.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
Free flexible and easy-to-use GUI library for OpenGL. Features: simple OO API; flexible widgets hierarhy; easy-to-customize XML-based visual styles; XML-based layout.
ARF is a framework for building action role-playing games. Users create their own plot and implement it using the basic framework. Then they are taught how to extend the framework (via Python programming) in order to make the game unique.
In the distant future, in a prison set in space, a group of inmates try to follow an escape plan and end up with disastrous results. A futuristic, Another World-style, cell-shaded 3D action-adventure game.1 weekly downloads
AcuDOS is an attempt to revive the PDE MS-DOS Emulator. It aims at emulating the PC hardware and simulating MS-DOS with maximum of accurateness including cycle-exact CPU emulation and support for CGA tweaked modes and true CGA colours.1 weekly downloads
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.3 weekly downloads
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
2D Cross Platform Game Engine
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
It is a adventure game in Java. Working on making it 2 dimensional and adding weapons and stuff. Currently a very, early alpha1 weekly downloads