Game development framework
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TBGameEngine TBGameEngine game engine with Ogre3d
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TAGxMLGen A GUI for creating and editing TAGxML files for TAGEngine games, written in python. See https://sourceforge.net/projects/tagengine/
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SxEngine The SxEngine or "SxE" is a highly modular and cross platform game engine now in development. Its intended to be an effective solution for creating any kind of modern 3D/2D game.
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ShmupML ShmupML is an XML-based language for describing shmups. It will support scripting, procedural content, and a variety of other features.
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ZILF A set of tools for working with the ZIL interactive fiction language, including a compiler, assembler, disassembler, and game library.
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Warzone 2100 Map Editor Qt based map editor for Warzone 2100 game.
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xizero xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
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MephistoDnD Character generator for Dungeons And Dragons
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Spleeb Pixel Engine Spleeb Pixel Engine is aimed at providing an easy, quick and flexible way to develop games for the android platform
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SpadgerE SpadgerE is a 3D game engine. It is small but complete! At least, it will be complete :-P
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SpaceNet Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
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Snail2D Snail2D is a full-feature 2D game engine.
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Slicepokie Slicepokie is a Visual Novel Engine using some of idea in Virtual Operating System and machine.
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SimplexEngine a 3D game development framework base on Microsoft XNA. it contains game level editor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)
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SIGMA Framework SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
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sigui Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
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Red Ring Rico's Free Projects Source code repository for user Red Ring Rico on Gametrailers.
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RoM UI Change Mapping This project is to create a Change-Map of the UI in RoM, to make it easy to addopt and figure out how to addopt the UI changes into UI-custimization kit's and things like that.
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Robinson Castaway Open-world survival simulator with procedural content generation in the spirit of "Robinson's Requiem".
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RMX-OS GUI An Open Source GUI Application for the RMX-OS server. the GUI enable easy set up and moderation of user data.
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RPGMaker VXP an editor based off of enterbrain's RPGMaker series taking various features and modifing them and changing them to create a useable editor with Visual Basic.NET for the editor and Visual C++ for the source
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Reperawin RGSS Reperawin's RGSS, RGSS2 and future RGSS codes for RPG Maker XP and VX
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RealEngine It is our course work for 2011. This engine is divided into 3 parts: physical (Igor), graphical (Egor) and artificial intelligence (Michael).
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ray3d Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
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rayGl rayGl simulates rays display in 2D with reflects and filters.
0 weekly downloads