OSI-Approved Open Source (44)
- GNU General Public License version 2.0 (25)
- BSD License (11)
- GNU Library or Lesser General Public License version 2.0 (5)
- MIT License (3)
- Open Software License 3.0 (2)
- Artistic License (1)
- Frameworx Open License (1)
- GNU General Public License version 3.0 (1)
- PHP License (1)
- wxWindows Library Licence (1)
- zlib/libpng License (1)
- Other License (1)
- Public Domain (1)
- Modern (47)
- BSD (45)
- Linux (42)
- Mac (36)
- Windows (33)
- Grouping and Descriptive Categories (29)
- Solaris (9)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Console-based Games
- Game development framework
- Real Time Tactical
The IRC's Talking Robot9 weekly downloads
A game developed by Reddit community1 weekly downloads
viiigine is an open source Final Fantasy VIII game engine. The main goal of this project is to redevelop game engine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.2 weekly downloads
Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.1 weekly downloads
Wyvern is a console tool to make text adventures. It is programmed in C, and developed for Windows and Unix-like operating systems. Official site currently @: http://www.jonathantoddskinner/wyvern.html1 weekly downloads
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.1 weekly downloads
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.1 weekly downloads
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.1 weekly downloads
The Hosting Services Management System (often called Admin-panel) is intended to provide Web hosters and their clients with robust, powerful but simple enought interface for manage their webhosting related objects.1 weekly downloads
Jarcassonne is a free Java implementation of the board game Carcassonne.1 weekly downloads
Meshtab is a 3D library.1 weekly downloads
The goal of Project Duckie is to create a massively multiplayer game of some kind, It may or may not ever exist in a working form.1 weekly downloads
This project is started with the intent to create the basic pieces needed to build an MMO or an online virtual world.1 weekly downloads
A console roleplaying game, inspired by nethack. It will be very easy to play, and maybe, one day, there will be some network motor, allowing the player to play online.
A free, easy-to-use, easy-to-setup, isometric MMOCC with the same bright, additively cheerful colors as the industry's leading Habbo Hotel.
The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
CM Game Development Kit
An attempt to develop a clean, professionally exemplar Ultima Online server implementation that serves as a framework for people willing to develop their own MMORPG server software.
This is a community edition of the original ET game. It is an online only, team-based multiplayer FPS game that implements an 'objective' mode of play. Your team must work together and complete certain objectives in order to progress across the map.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
GLframe is an OpenGL 3D engine which is used to create game and 3D softwares. It is a fully free and Open Source software under the BSD license.
KCasino aims to become a package of gambling/casino-based games for the K Desktop Environment
King of Kings is a web-base strategy game, it allow players to create own area, mob, quests... etc. , and build own Kingdom. we will use pure-PHP tools to develop the game engine system. (PHP SocketServer + Apache with PHP + MySQL).
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
My MMORPG is an open-source First Person/Third Person MMO Game Engine. P2P networking is the basis for client/server updates, with meta-servers for login and authentication.