OSI-Approved Open Source (851)
- GNU General Public License version 2.0 (583)
- GNU General Public License version 3.0 (82)
- GNU Library or Lesser General Public License version 2.0 (59)
- BSD License (47)
- MIT License (38)
- Artistic License (13)
- zlib/libpng License (8)
- Academic Free License (7)
- Open Software License 3.0 (7)
- GNU Library or Lesser General Public License version 3.0 (6)
- PHP License (6)
- Apache License V2.0 (5)
- Common Public License 1.0 (5)
- Affero GNU Public License (4)
- Apple Public Source License (3)
- Public Domain (40)
- Other License (30)
- Creative Commons Attribution License (18)
- Windows (891)
- Grouping and Descriptive Categories (715)
- Linux (672)
- Mac (474)
- Modern (320)
- Android (184)
- BSD (181)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Game development framework
- Real Time Tactical
- Status: 7 - Inactive ×
Super Mario Python Final101 weekly downloads
A client/server architecture to allow the creation and playing of a configurable "Connect Four" like game.1 weekly downloads
Fun and easy to learn card game in Dutch language.
A small (and ugly) firework display i wrote in ASM for a competition... It actually came in shared first place :) It can run stand-alone as its own OS or in DOS or DOSBox (but not in ntvdm). Source also includes a python script i wrote for generating
14th Stadium is a software that allows to develop systems for an italian game named "Totocalcio". Any main features are historical archive browsing and conditioned and/or historical archive based columns reductions.
Jogo de cartas baseado no tradicional 21 (ou "BlackJack") desenvolvido com os recursos de interface gráfica do PyGtk. Neste jogo você jogará contra o PC e entrará num ranking de disputa online contra jogadores de qualquer lugar do mundo.
This project is designed to port an 83+/Silver edition RPG that I started working on into an online RPG. It is in its very begginings of developement, but the possibilities, I hope to gain through this would be amazing. It will be in Java.1 weekly downloads
A card game in java, 3card brag is a simple game, the person with the best 3cards after a certain amount of time wins!
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.1 weekly downloads
2D, 2.5D and 3D minesweeper. Play minesweeper in space.
The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.1 weekly downloads
This is a tool that downloads all problems from http://igo.web.infoseek.co.jp/cgi-bin/mondai/mondai.htm and saves them in sgf format. This enables you to use them in your favourite problem solving program such as GoGrinder etc.3 weekly downloads
Project of team A-Team for Software Laboratory 4 course
Marauder is a 2D space fighting/trade game originally written by Shawn Hargreaves in 1994. It uses the allegro game programming library.2 weekly downloads
More or less little engine for rpg or first person shooters. hopefully freely portabel to most of the plattforms. fully scriptable and flexible. feel free to join!
This Project is Stagnant and will not continue in the near future. Dev Team
Plug-in libraries for the Axiom Game Engine1 weekly downloads
AIA (Artificial Intelligence Assistant) is an AI system embedded on linux OS to help users work better and faster. It (will) feature voice interaction and evolving AI that can learn user's habits.
Das AKS-Tool ist für ogame.de geschrieben und ermöglicht es mit kopieren und einfügen, die Verluste bei einem AKSflug genau zu berechnen. Ins linke Fenster kopieren und dann Berechnen drücken. Wichtig: Alles markieren und einfügen!1 weekly downloads
A small collection of AMX Mod X scripts used on The BORG Collective's servers.1 weekly downloads
ATITD Paint Mixer is a utility batch tool for the game "A Tale in the Desert" (www.atitd.com) that allows players to generate paint recipes for their ingredient reaction values.1 weekly downloads
AVCore is intended to be an advanced 3D game engine, with an intuitive and easy to learn toolset for asset design (world, effects, shaders, scripts, etc). Strong coding standards will keep things clean and easy to understand on the developer's end.1 weekly downloads
An old project that never went anywhere.
"Abysmal Depths" is a simple C++-based text adventure game engine.1 weekly downloads
Acid! is a full featured mud client written using ruby and the GTK windowing system. The goal is to create an easy to use interface to standard MUD requirements like triggers, aliases, variables, paths, mapping and much more.