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- Environment: Project is a graphics toolkit ×
The Eiffel Windowing System is a small Eiffel library providing an SDL-based windowing system (and possibly other frontends in the future).13 weekly downloads
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.1 weekly downloads
Search and manage batches of D64/etc files.1 weekly downloads
Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.6 weekly downloads
Estilista Digital (Computer Graphics) - Universidade Estadual de Feira de Santana
Eudyptula is portable graphics engine that provides advanced support for the CUDA tools of NVIDIA and with its core purpose to be used in the development of scientific applications
The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.1 weekly downloads
Software com um grupo de exercícios de lógicas não classicas em português... Alternativa a listas de exercícios. Abrange Lógica Trivalente, Modal e Paraconsistente.
Massivley Singleplayer First-person simulation/RPG of multiple planets, star systems, and space flight. Includes multiple races and type of play.
Explorer PC is a graphical file manager like Windows Explorer, but for MS-DOS, FREEDOS, DR-DOS, ROMDOS, EDR-DOS, etc.4 weekly downloads
F.EN.I.A. is a Fortran 95 library providing rich graphical output of 2D and 3D scientific data in the SVG and VTK (.vtp) formats. The output can be viewed with cross-platform, open-source viewers like Inkscape, Firefox and Paraview.1 weekly downloads
F2D is a simple open source library build upon the HGE Framework (visit http://hge.relishgames.com). It's designed as an easy-to-use fast and goal-oriented C++ library for the development of hardware accelerated 2d windows games.
FGE - Flocsy's Game Engine FGE is an open-source, multi-platform game-engine, based on SDLmm written in C++. It will provide an easy way to make 2D games, with animated sprites, event handler, sound effects.
FXEX is an extension library to the FOX toolkit. It contains various widgets useful for FOX programmers. This library can be seen as an add-on to the FOX toolkit, but also as a preliminary development, as some widgets may find their way into FOX itself.4 weekly downloads
Image format to processing images on Delphi1 weekly downloads
Ceci est le projet Fatal CMS; un Content Manager System qui est en partie basé sur wordpress. Il est entièrement modifiable, et vous pouvez le redistribuer de façcon gratuite.
Filters is a image processing library: filter sobel,convolution,morphology,vectorization,segmentation,blob,blur,histogram,susan,threshold,texture,contrast,standard deviation,canny,distance map,matrix,contour,edge,rotation,correlation,gradient anisotropic15 weekly downloads
A 3D rendering / entity engine15 weekly downloads
FizX Scene – is a development tool, allowing you to create physical scenes and objects, witch then can be used in your own projects with integrated AGEIA PhysX SDK.
Flash Actionscript 3 3D graphics library, which uses OpenGL structure. This library focuses on providing OpenGL functionality. Therefore, is a low level library for rendering 3D graphics in Flash.
Flirt is an open source (BSD license) Flash runtime. It aims for portability, ease of use, and a complete SWF 6 implementation. Our goal is to provide a tool to allow developers to create GUIs in Flash and extend the actionscript runtime with native code1 weekly downloads
FltLib is a library written in portable C for reading the Multigen-Paradigm OpenFlight file format.2 weekly downloads
The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
Forge Flex is a Game Engine supporting isometric maps, graphics (shapes, images, fonts, sprites) audio and interface components wrote in C++, using DirectX.