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Transcendence Game Engine ** The engine is currently going through refactoring. ** Revolutionary 2D/3D game engine that explores a new game design paradigm that allows users to easily create games of many genre types.
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Trackmate Trackmate is an open initiative to create a DIY tangible tracking system that allows any computer to recognize tagged physical objects. Trackmate sends all object data via LusidOSC, allowing any LusidOSC-based application to work with the system.
19 weekly downloads -
3d tile room modeling. View the 3d room with tiles.
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3DPresenter 3DPresenter is a 3D presentation program. A presentation is made of scenes instead of usual slides since it's done in a 3D world. Scenes contain various elements (text, meshes, images, ...)
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The open world The goal of this project is to build a base to an open world style of game/simulator that consists of modules and is easy to expand and develop. The project is based on the Panda3d engine and python,
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TGA Computer graphic The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
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Tearsol MMO engine Tearsol is a server and client for an MMO service. With incomplete but innovative features like: C++ server to java client parsing, background asset streaming, dead reckoning and full X-platform compatability. http://www.export-games.com
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TBGameEngine TBGameEngine game engine with Ogre3d
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SwordsandStaffs SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
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SubrScene SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
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Zperdición Un puerto basado en ZDoom, reestructurado y con la capacidad de correr Doom totalmente en español
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VoxRend VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
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Vitral SDK Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
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xizero xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
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Spark3D Spark3D - A simple C#.net graphics engine, providing a base for managed 3D rendering.
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Discovery of Space Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
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SpadgerE SpadgerE is a 3D game engine. It is small but complete! At least, it will be complete :-P
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ScarNastics3D The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
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SlimDX Collada Loader ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
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Simple Java 3D Simple Java 3D is just what it claims: a simple 3D library for Java. It performs real-time software rendering and is best suited for deployment in applets or via Java Web Start.
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Simple GL Wrapper A simplified OpenGL wrapper that will allow fast development of OpenGL applications if you're not concerned with the performances.
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solarstrike A XNA Game Development Project
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Simerge Simerge is a space simulation project of mixed genre containing ego perspective elements. The gameplay is oriented on trade, build and fight.
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SIGMA Framework SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
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SIGE - Simple Imperative Game Engine SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
0 weekly downloads