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Showing page 7 of 45.

  • MaxDream Icon
    MaxDream

    MaxDream is a cross-platform open source game(/simulation) engine based on OpenTK and .Net/Mono. MaxDream goal is to be compatible with any other game Engine and any game techniques, so you can use your own methods, without changing the source code.

    3 weekly downloads
  • Minerva Icon
    Minerva

    Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com

    3 weekly downloads
  • Mituen Icon
    Mituen

    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP

    3 weekly downloads
  • Pixcon Graphics SDK Icon
    Pixcon Graphics SDK

    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.

    3 weekly downloads
  • Project TTNA Icon
    Project TTNA

    The goals of this project are to make a game that is free, open-source, and cross-platform.

    3 weekly downloads
  • Quick3dApplet scanline renderer Icon
    Quick3dApplet scanline renderer

    Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.

    3 weekly downloads
  • Ray enchanter Icon
    Ray enchanter

    Experimental raycasting engine

    3 weekly downloads
  • The Open Engine Icon
    The Open Engine

    The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.

    3 weekly downloads
  • Vitral SDK Icon
    Vitral SDK

    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.

    3 weekly downloads
  • Xith3D Icon
    Xith3D

    High performance OpenGL renderer with scenegraph.

    3 weekly downloads
  • ZFXCEngine Icon
    ZFXCEngine

    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.

    3 weekly downloads
  • iGame3D Source and Content Icon
    iGame3D Source and Content

    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.

    3 weekly downloads
  • ray3d Icon
    ray3d

    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.

    3 weekly downloads
  • ultrastyle Icon
    ultrastyle

    ultrastyle is a MAME/M32 frontend for WindowsXP. It is based on the ultracade GUI.

    3 weekly downloads
  • Cube 2 Sauerbraten Cape Tonian mod Icon
    Cube 2 Sauerbraten Cape Tonian mod

    Hi, I'm Aaron. This mod is my first S.F. based creation in long, so it'll take a while. NEW FEATURES (look in features menu below)

    1 weekly downloads
  • 3D Boolean Operation using c# / directx Icon
    3D Boolean Operation using c# / directx

    This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.

    2 weekly downloads
  • Alive! Icon
    Alive!

    An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.

    2 weekly downloads
  • Au3Impact Icon
    Au3Impact

    Au3Impact UDF use 3Impact game engine to blended its funcs and use it in AutoIt V3 scr. language, http://www.autoitscript.com/forum/topic/122273-au3impact Videos (on low end 9 eyars old comp) http://www.youtube.com/results?search_query=au3impact&aq=f

    2 weekly downloads
  • Black Engine Icon
    Black Engine

    An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.

    2 weekly downloads
  • CorEngine Icon
    CorEngine

    CorEngine is a work in progress, OpenGL graphics powered, compact open source 3d game engine aimed towards independent game developers for quick prototyping and game/virtual environment creation. It supports a standard set of features, like skeletal animation, post processing, windows and linux support, LUA/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio. CorEngine binaries and code are provided free of charge without restrictions.

    2 weekly downloads
  • Core3D Icon
    Core3D

    Minimalist 3D Scenegraph Management Framework

    2 weekly downloads
  • Curl 3D Gallery Icon
    Curl 3D Gallery

    Curl 3D Gallery creates virtual world parsing Google sketchup kml file! You can put images and links, touch walls, go up the stairs,and take an elevator in Curl 3D Gallery. This application based on Curl language.

    2 weekly downloads
  • Edimartin Development Kit Icon
    Edimartin Development Kit

    A development kit for game and graphic programers. EDK use SFML and OpenGL to make 3D graphics. load 3D Objects and draw shaders. The EDK is a simple project and is in its early stages. But we hope to evolve in the future. Thank you all.

    2 weekly downloads
  • F3DC  Icon
    F3DC

    Actionscript Flash 3D Controls (GL3DC AS3 version)

    2 weekly downloads
  • Flat Four Engine Icon
    Flat Four Engine

    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.

    2 weekly downloads
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