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Open SPHiNX C-- Compiler is a set of compiler and libraries based on the "SPHiNX C--" programming language created by Peter Cellik.14 weekly downloads
Codeum Scalable Vector Graphics is a tool that will run on BeOS. Its purpose to is to deliver 2D animation via SVG.8 weekly downloads
Revival/2k is a modular BBS/suite of internet servers and a web-site management system. It consists of multiple web applications (forums, mail, login, etc), internet servers (NNTP, POP3, etc) and a Telegard/Renegade styled telnet server all interacting3 weekly downloads
An open implementation of the SS7 core protocols, MTP, SCCP, ISUP, and TCAP.3 weekly downloads
BLibrestez Robotics Software Library Project1 weekly downloads
A remake of the classic turn-based strategy fantasy game, Master of Magic. With a better emphasive on heroes and tactical combat, plus expanded political and diplomatic options, better town/empire management and multiplayer support. Ported to all platform1 weekly downloads
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.1 weekly downloads
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.1 weekly downloads
HellCat Project: a new computer, a new OS, and much much more.1 weekly downloads
JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,1 weekly downloads
Written in PHP and designed to maintain a personal database of bookmarks, Linkerdoodle is a simple link organizer.1 weekly downloads
A cross-platform Operating System object model, including a cross-platform object-oriented text-only shell specification and other applications based on this object model. This also may include a lightweight Operating System based on the same model.1 weekly downloads
a collaborative macromedia flash project that will allow end users the ability to create interactive multimedia narrative threads in an evolving story. this project will fascilitate the development of new tools and content for this purpose.1 weekly downloads
An animé based Half-Life 2 mod.The mod will be based on the now very popular 'Naruto' animé.Expect fantastic gameplay elements as wall/water walking, realtime summon casting,fast paced hand-to-hand combat and so on!
Infinite Space is a 3D game engine. Its primary features include OpenGL support, thread-based objects, integrated AI scripting, multiplayer support and broadband voice communications.
A web-based LIMS developed by .NET tech
NFS-Wing is an Proposed File Sharing Mechanism on an single server based environment. Clients interact with the Server for NFS Protocol operations. This is an two tier archietecture where in Remotely added content will reflect in the NFS Filesystem.
NOTDOS is, well, NOT DOS... but what could have been created back in 1980, to run within 200Kb on an original PC. It is a project for fun - it's definately not trying to be "compatible", but better! Multi-treaded, real-time responses, better file syst
A new generation of trakkers based on portable open-source engine and a set of user-friendly front-ends. You don't like existing trakkers? Create your one with existing engine!
Os Magnumis started as a tabletop RPG. This is the C++, command line version of the game.
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
Port the compiler/interpreter for the Perl programming language to the MMIX assembly language.
Provisioning and Mediation Solutions: Collection and validation of CDRs Collating Correlation of different input sources CDRs Aggregation of partial CDRs related to the same call Format change and CDRs normalization Business transformation of data
Tallen is my first try to create an artificial entity, by using the latest findings.
Eyecandy/Braincandy Quake Engine derived from TomazQuake.