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The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.6 weekly downloads
Very Powerfull Crossplatform Qt Based Music Note Editor[Still Planing]2 weekly downloads
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.2 weekly downloads
Learning Japanese in a fun way on a Nintendo DS.1 weekly downloads
U3D, a brief introduction: - An innovative Shoot'em-up game in 3D. - Intuitive control close to the arcade classics. - Dive and take part in (REALLY) great spaces combats.1 weekly downloads
A 3d graphics engine that utilizes a very minimalist approach to usage.1 weekly downloads
Battle worms is a cross platform, multiplayer game for 2-8 players where you try to control your worm so that it doesn't collide with any walls, other worms or itself. The original version is version 1.2 but another branch of the game is being planned.1 weekly downloads
An open-source, 2D, Multi-Platform MMORPG.1 weekly downloads
Gnoedergnadern is a for the ps3 linux optimized Roleplaying game. It will use direct framebuffer access and the spus for optimal performance.1 weekly downloads
The solution to all your problems1 weekly downloads
Small OpenGL based game enegine1 weekly downloads
Basically a mafia game starting as a 2d RPG style and hopefully ending as a 3d masterpiece. Need Programmer for C++ and SDL as well as some 2d sprite artists. Also programmers for C# and XNA and hopefully programmers with experience with GBA Assembly.1 weekly downloads
A sound toy for the Nintendo DS1 weekly downloads
We want to create a System to generally manage any kind of content. In the beginning we just though of audio files, but as we want to make it as flexible as possible it should be able to handle any kind of data.1 weekly downloads
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable Framework for all levels.
Game development and porting (development in the shadows of matchstick city)
A light, flexible, and East-Asian language friendly 3D game engine.
The new system
Just a C/C++ test project to learn GIT, SVN, KDiff processes.
Widgets for MS console
The main goal of this project is to provide small systems (like the “GameBoyAdvance”) with a tool to solve arithmetical expressions, trigonometric or logarithmic functions, etc, in an open and extencible way.
A group of headers that nakes Dreamcast Network programming easier.
Ever liked setting up dominos and knocking them down, but hated the time, space, & clean-up needed? Now there's a new way to play - DS Dominos. Use the DS's touch-screen to skilfully set up Lines of Dominos, tap one, & watch your dominos tumble.
Datama! The cinematic experience of data - enabling media to be produced and relayed as a non linear experience.
Dreamcast Emulator ports