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KITTy: a package for Max communication KITTy is a package programmed in Max/MSP allowing users to design their own network of integrated external patches. This package provides persistence and state-storage mechanisms within a network scheme.
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RAM - RADIUS AUTHENTICATION MANAGER A simple easy to use SQL based authentication system. This package currently supports unlimited accounts authenticating on multiple radius servers, controlled and maintained on one SQL database. Ideal for VISP ,and WISP.
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#Console #Console is a library for adding a console to applications which interprets the C# language, based on CSI: A Simple C# Interpreter. It can also be run as a standalone application for scripting in C#.
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303D korzen3dkorzen3dkorzen3dkorzen3d
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3D Game Engine The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
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3D Model Converter Converter is a smooth program which lets user choose which models(with Textures) to load&convert. It will support many of well used models (.fbx, .x, .3ds .max )Converter converts users model to Model Viewer readable format or to one of formats user want
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3DCore No description
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3DGameEngine Cross platform simple 3D game engine
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3d game engine Planning for a game engine
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3ndjinn MMO client application framework written in C++ Based on Ogre and CEGUI
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A C++ Game Engine A C++ Game Engine. It will support OpenGL and Linux with later conversion to a Mac environment. The engine will hopefully have TCP/IP support with a dedicated server or a server/client combo.
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A Target for the 'Ghost' An open source free game - mix of RPG, quest and space simulator.
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A kind of CMS This project focus on the CMS(Content management System), It'll will provide the workflow,Access Controll,template,search engine, and the plugable module
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A3DGE A3DGE means Amateur 3D Game Engine. It will be a conversion of the famous Build engine to Pascal.
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AARPG AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
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ACME 3D Create 3D point-and-click or free moving adventures created by Editors platform independent, using openGL or directX without knowing a programming language. Import 3D-modells, audio-files and animation, create scenes and connect them to a whole game.
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ADONEO ADONEO is an open project aiming to develop a computer interface design environment for board games.
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AIRDraftViewer Desktop based viewer for CAD files.
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ANIMA Anime Studio ANIMA Studio is a Fundamental 2D Multi-Character animation System for anime.
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APOGEC All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
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ARCHANGEL2 self-sustaining consult and counsel agency/agent server/client. Root alias is the OS, which runs on Windows/Linux/Talon operates on or independently of all OS through intuitive protocol based parallel wiring diagramming It's really an exciting build. M
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ASL-LIVE ASL LIVE is a portable library for translating American Sign Language on video into text.
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ASP ThemeWorks ASP Theme Framework is a framework for defining complex display instructions for ASP applications that allows for rich, site-wide look and feel elements and can be used to make many different apps appear seemless within a single site.
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ATOM3D.NET Engine ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.
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ATviePlayer Easy lightweigt Flashplayer for h.264 and FLV Videofiles
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