OSI-Approved Open Source (67)
- GNU General Public License version 2.0 (40)
- GNU Library or Lesser General Public License version 2.0 (11)
- GNU General Public License version 3.0 (5)
- Academic Free License (4)
- Artistic License (3)
- BSD License (3)
- MIT License (3)
- zlib/libpng License (3)
- Affero GNU Public License (1)
- Attribution Assurance License (1)
- Computer Associates Trusted Open Source License 1.1 (1)
- Fair License (1)
- GNU Library or Lesser General Public License version 3.0 (1)
- NASA Open Source Agreement (1)
- Creative Commons Attribution License (1)
- Linux (58)
- Windows (52)
- Grouping and Descriptive Categories (49)
- Modern (34)
- BSD (26)
- Mac (26)
- Android (12)
- Emulation and API Compatibility (8)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
open a group of programs after Windows logon1 weekly downloads
TMDSnake3D is snake game in 3D, written in C++ with OpenGL, glut and Lua for configuration. It is pretty tricky to play it and it is more fun to write than play this game.1 weekly downloads
Maze simulation using WiiMote and Balance Board1 weekly downloads
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.1 weekly downloads
Triangle mesh tool and library. Primary features include generation from mathmatical equation, decimation or edge reduction, clipping, and interactive viewer.1 weekly downloads
This is an OpenGL FPS (quake like) 3D game engine written in C++. [ it's the end of the game, really... ]1 weekly downloads
Capind is a program for calculating RLGC matrix of multi-conductor transmission lines of arbitrary shape and dielectric configuration. Capind is based on finite difference method and features easy-to-use input files and optional graphical interface.
A 3D car driving game using OpenGL and GLUT. The code is completely in C and only homebrew physics are used. The car has environment mapping and texture mapped shadow. Refer the readme.txt for more information.
CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
Indigente Game Engine
LoopTK is a C++ toolkit for representing, modeling and manipulating proteins, protein fragments, and loops. It is developed and maintained by the Artificial Intelligence Laboratory at Stanford University.
A user interface to translate special 2D plans to 3D buildings and a tool to visualize the calculated buildings. Based on OpenGL.
this is a cockpit flight simulation, it is the final project for a computer graphics course. its a HUD or AHRS: In video gaming, the HUD is the method by which information is visually relayed to the player as part of a game's user interface. ...
This software system serves as both a DICOM image viewer as well as a diagramming tool for collaborating notes on the given image sets. This my Computer Science graduate thesis project at Loyola Marymount University.
This project is about fun. We Are The Champignons (WATC) is a fps 3d game where you can choose to be a champignon or an oliver and help your team to conquer the pizza. This project uses some known APIs, such as InGE, OpenGL, SDL, OpenAL and ODE as well.
XRaySink is a 3D stunt racing game, based on an old DOS game called "4D-Driving" or "Stunts"
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
Realistic hair rendering on GPU.
Actor-oriented scripting language Mana