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A framework library which aims to independize we all, the delphi developers, from the different glitches of the platform, and attempts to provide code that is independent from the OS. It is based on *heavy* use of interfaces. Works on FPC (FreePascal).2 weekly downloads
Small and flexible sprite-based game engine for 2D games. Written in ObjectPascal, it uses the SDL library (and asociates) to do harware-level stuff. It supports Delphi (7-10) and FreePascal.0 weekly downloads