Libraries
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2D XNA Primitive Shapes Library A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
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EasyWindow EasyWindow is an objected orientated GUI Library for C++. It is very easy to use with similiar GUI Strukture to PureBasic. Assumes the most work of the uncomfortable WinAPI on Windows.
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File List Box A list box control for .NET that is designed to contain either a list of files, or a list of folders.
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IrrOde This project is a wrapper that brings together the Irrlicht 3D engine and the OpenDE physics engine. It features most of the OpenDE features and a plugin for Irrlicht's IrrEdit world editor.
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Nex Input Library Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
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QuadTree A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
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SGHLib C++ Library A Fast and Useful C++ Library for Easier Handling of Windows API.
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