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ebookutils ebookutils is a collection of utilities which are useful for working with ebooks, specifically the REB1100/1150/1200 models made by RCA/Gemstar in the early 2000s.
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autojam autojam is a set of rules for the perforce/jam build tool. The goal is to provide a conveniant and standard for creating jam based builds. The script provides ways to integrate autoconf with jam and tries to provide similar services like the well known
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libsdl-android SDL library for Android, including several games.
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btrxml Basic, Tiny, Reader for XML
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AllegroGL AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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objSQL Database Access Classes
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Nullsoft Scriptable Install System Windows installer development tool
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IKVM.NET IKVM.NET is a JVM for the Microsoft .NET Framework and Mono. It can both dynamically run Java classes and can be used to convert Java jars into .NET assemblies. It also includes a port of the OpenJDK class libraries to .NET.
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sqlite-python A Python extension for the SQLite Embedded Relational Database.
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Dylan Code Collection A collection of useful libraries written in the Dylan programming language. The intent of this project is to provide easily accessible libraries for people developing applications using Functional Developer and/or Gwydion Dylan.
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Stones of Nvwa Nvwa is a collection of light-weight C++ utility files/classes/templates to ease the creation of cross-platform, high-performance, and reliable C++ applications.
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freewrap The freeWrap program turns TCL/TK scripts into single-file binary executable programs. freeWrap can wrap TCL/TK applications that consist of multiple script and binary files. freeWrap combines all the files together into a single executable file.
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Object-Role Modeling The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
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OpenGL Software Development Kit Utility libraries for working with OpenGL.
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Harlequin Poison Harlequin Poison is a new, cross-platform and scriptable IRC bot supporting databases via SQLite.
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OSLang OSLang, which means Open Simulation Language is a programming language and scripting engine which is designed to manage Multi-Agent simulations in concurrent and distributed environments by a Message Passing Architecture.
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ExperienceUI for NSIS The ExperienceUI for NSIS transforms the Nullsoft Scriptable Install System into what looks like the newer InstallShieldŽ installers. Main features include complete page skinning, skin change with one line of code, an info panel on the left, much more...
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VocalEasel VocalEasel is a simple lead sheet editor and music rehearsal tool designed for the needs of Jazz vocalists, using LilyPond to produce printable lead sheets and MMA (Musical Midi Accompaniment) to produce MIDI accompaniments.
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Jitana Jitana is a low level virtual machine and cross-platform assembler for making statically typed programming languages, and allows to compile by demand functions and executed them via JIT mechanism or Interpreted bytecode.
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Flexible ANSI C trimesh loader Flexible ANSI C 3DS and OBJ trimesh loader.
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sxsaint saifix (sx) kernel project support libraries, components and tools "adapted" / "used" from works under "category A" list. When building a library or application that composes works from this set, specific attribution should be added to NOTICE file.
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TinyXML TinyXML is a simple, small, minimal, C++ XML parser that can be easily integrating into other programs. It reads XML and creates C++ objects representing the XML document. The objects can be manipulated, changed, and saved again as XML.
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Irrlicht Lime A .NET wrapper for the Irrlicht Engine
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CorEngine CorEngine is a work in progress, OpenGL graphics powered, compact open source 3d game engine aimed towards independent game developers for quick prototyping and game/virtual environment creation. It supports a standard set of features, like skeletal animation, post processing, windows and linux support, LUA/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio. CorEngine binaries and code are provided free of charge without restrictions.
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Hinge3D Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
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