- OS: MinGW/MSYS (MS Windows) ×
Frameworks
Showing page 1 of 2.
-
AppCore Using an effective marriage between lock-free and lock-based algorithms to achieve scaleable thread-to-thread communication.
0 weekly downloads -
Basic Framework for Windows Windows için pencere, ağ bağlantısı, çok iş parçacıklı çalışma, çok süreçli çalışma, eş zamanlı çalışma, seri port bağlantısı, sistem girdiler, grafik gibi olanakları sağlayan temel bir uygulama çatısı (framework)...
0 weekly downloads -
DanubioNG DanubioNG is a simple, pattern based, C++ framework for developing embedded applications. It compiles and works on Linux and Windows (MinGW).
1 weekly downloads -
EflaKer EflaKer: an object-oriented framework which provides OpenGL-based applications the capablitity to create and manipulate UI utlities.
0 weekly downloads -
Forge Flex Forge Flex is a Game Engine supporting isometric maps, graphics (shapes, images, fonts, sprites) audio and interface components wrote in C++, using DirectX.
0 weekly downloads -
Game and Interactive lib Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
1 weekly downloads -
ImageNets ImageNets is an computer vision and image processing extension to the OpenCV library for user-friendly programming of Robot Vision algorithms. ImageNets uses Qt by Nokia. ImageNets is ideal for education of image processing.
3 weekly downloads -
JSBSim Flight Dynamics Model JSBSim is an object-oriented (C++), multi-platform, 6-DOF, Flight Dynamics Model (FDM). It can be run as a standalone, batch-mode flight simulator (no graphical displays), or integrated with FlightGear or other flight simulator. The aircraft models included in this project and distribution do not include any proprietary, sensitive, or classified data. This should be rather obvious. All data is derived from textbooks, freely available technical reports, or other public data. Likewise, no proprietary code is included. All code included within JSBSim has been developed on a volunteer basis using publicly available information, and is often directly linked to a particular textbook, for educational reference.
74 weekly downloads -
JuliaToolBox A gentle and humble toolbox for those of us that love C++. It provides support for sockets, serial devices, components/plugins and many other features. People use it for developing apps that run on desktop/server systems and embedded appliances.
0 weekly downloads -
LDK A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
0 weekly downloads -
Libdoomwad Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
2 weekly downloads -
LuaDist LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
0 weekly downloads -
Lualaby Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
0 weekly downloads -
MiQt This sourceforge project contains the MiQt libraries, which are based on Trolltech's Qt libraries.
1 weekly downloads -
NUSoftware Game Engine NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
0 weekly downloads -
Network Emulator Distributed Network emulation tool for high rate packet
0 weekly downloads -
Open Game Engine An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)
33 weekly downloads -
PIEngine PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
0 weekly downloads -
Phorward Foundation Toolkit Multi-purpose C library with useful functions and regular-expressions
2 weekly downloads -
Pixel Toaster Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
0 weekly downloads -
Qt Solution from prog.org Third Party Solution for Qt library (http://trolltech.com) Project of prog.org forum (http://prog.org.ru/forum/forum_14.html)
0 weekly downloads -
Relacy Relacy is a framework for agent-oriented programming in C++. Agents are autonomous objects, they interact fully asynchronously with messages. Relacy provides means for defining user agents and messages, as well as runtime system.
0 weekly downloads -
Singularity ToolKit A windowing toolkit designed to provide an object oriented interface to application development and windowing environments.
0 weekly downloads -
Static Gtk+ for Windows Static Gtk+ Library for Windows.
34 weekly downloads -
StreamLogger StreamLogger is a modern C++ logging library
6 weekly downloads