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- Programming Language: C++ ×
A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.1 weekly downloads
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
Deepp is painless dependency injection framework for C++. It uses sort of member injection type so there is no need to specialise class constructor or other public interface in any way.
DeuxD is a project to develop a lightweight full-featured 2D Game Engine.
Dgp21 is a framework for develop and execute client-server applications oriented to the fast creation of business software enabled for its use through Internet. It is a faster alternative to the Web based development. The goal is to construct an ERP+CRM1 weekly downloads
My feeble attemp to combine Ruby Jewel (another feeble attempt), with Rails, SQL kernel module, web service module, Ajax, ..., etc. (list not full)
Didactic GUI using allegro
DigEnv is the implementation of various approaches to digital interactive environments, systems and projects, like multi-touch tables, interactive projections and non-conventional input methods.1 weekly downloads
The Digital Phoenix Engine is based on DirectX technology and scripting to provide a stable solution for creating both 2d and 3d games.
At first this engine should be a possibility for non-expierienced 3d-developers ( like I am one ) to improve their skills by working on a bigger project.
The aim of this project is to provide a generic distributed computation and communication platform on top of a virtual society which is formed of a large number of interactive virtual machines that running with distributed programs.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.14 weekly downloads
DkVionics is an avionics software library fully compliant with ED-12B/DO-178B certification process.
Allows .Net Developers (all .Net Languages with Attribute - Support like C# or VB.Net) to export native functions from ClassLibraries.
Doc Beep is a high performance implementation of the BEEP messaging protocol framework (RFC3080, RFC3081) in both C++ and Java. DocBeep also includes modeling tools to portably support development, deployment, and configuration of BEEP applications.1 weekly downloads
The QT4 Plugin Dockable/DockItem system framework allows for independant component development.Provides a framework that the developer can use to implement a plugin aware application. Uses a easy-to-visualize and well documented plugin model.1 weekly downloads
DogEngine is a mainly 2D game engine,but you can use all of D3D functions inside.Now it has many feathers,such as Anim-Controller,ParticleSystem,etc.It looks like Clanlib,and even has many same part with HGE.My CN website:www.dogengine.cn.So,Welcome!!!8 weekly downloads
I think it will be the brother of dogengine.
Dolphin is a light scientific computing visualization platform with high portability.We provide the most common functions in the visualization application and easy plug-in development by Dolphin’s plug-in mechanism. Dolphin is under GPL licence!8 weekly downloads
Dotlife is a very simple open source framework for C++ distributed objects. There are no advanced features but just a focus about how object can communicate in a distributed manner. Dotlife has also a minimal support for unit testing.1 weekly downloads
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com7 weekly downloads
A C++ based implementation of a DirectX GUI framework based on GTK.
DynO++ is a C++ framework for creating highly reusable software modules. Objects are compiled as dynamic modules and are connected together with a signal/callback mechanism. The package also provides a script language for loading and connecting objects.1 weekly downloads
Dynamic Probe Class Library (DPCL) is an object based C++ class library that provides the necessary infrastructure to allow tool developers and sophisticated tool users to build parallel and serial tools through technology called dynamic instrumentation.1 weekly downloads
EIDNative Library is a freeware SDK for Belgian Electronic ID Card. EIDNative Library includes native API for: * Microsoft .NET * Native Win32 * Visual Basic 6.0 and VBA * Java (only Windows platform)6 weekly downloads