ImperiumAO is a popular FREE Massive Multiplayer Online Role-Play Game (MMORPG) developed using BaronSoft’s ORE engine and currently being ported to a brand new SDL-C++ programmed engine. The game is set up on a huge medieval fantasy world and it has multiple worldwide located servers with currently more than 100.000 active players around the globe.
- FlightGear Mac OS X
FlightGear Mac OS X is a Mac version of FlightGear, a multi-platform open-source flight simulator that provides very realistic flight experience on your computer. By installing a package you can fly around the world in the comfort of your own home.
Fink brings the full world of Unix Open Source software to Darwin and Mac OS X. Packages are downloaded and built automatically and installed into a tree managed by dpkg, all with full dependency tracking.
- JasperReports Server
JasperReports Server is a powerful, yet flexible and lightweight reporting server. Generate, organize, secure, and deliver interactive reports and dashboards to users with a web based BI Platform.
GnuCash is a personal and small-business finance manager with a check-book like register GUI to enter and track bank accounts, stocks, income and expenses. GnuCash is designed to be simple and easy to use but still based on formal accounting principles.
Panorama stitching and more. A powerful software package for creation and processing of panoramic images.
- ProjectLibre Project Management Software
ProjectLibre project management software, Formerly known as OpenProj, is a full replacement for Microsoft Project, on both the desktop, and on the server side.
- TYPO3 Content Management Framework
TYPO3 is an enterprise class Web CMS written in PHP/MySQL. It’s designed to be extended with custom written backend modules and frontend libraries for special functionality.
It has very powerful integration of image manipulation.
Vote for the October Project Of The Month
It's quite sad that one can only vote with a twitter-account. There are some pople without those, you know...
We needed a way to ensure that people didn't vote hundreds of times, as happened the first time we did this. Unfortunately, this requires somewhere with accounts, and Twitter has worked well for this so far. Until we have a voting mechanism on SF.net, we'll probably do votes based on Twitter, as it is the most universal thing going at the moment.