|Version 2 (modified by kvangend, 4 years ago)|
Open Source Versions of The Incredible Machine
Over the years, many attempts have been done to build a open source version of The Incredible Machine.
The fact that so many projects failed suggests that TIM is a very special game. Due to the complex requirements (physics, interactivity, graphics), it definitely is not an easy game to develop.
We are aware of the following projects:
- The Penguin Machine Originally started in C, rewrite in C++. Abandoned in 2003.
- The Penguin Machine It appears there also is a Python game with this name, from 2005.
- Time Stop Abandoned in 2009. Using OpenGL and Box2D
Not exactly TIM clones, but definitely worth mentioning:
- Funny Sketches Using C++, Box2D and QT. This game appears to have stalled early 2010.
- Spheres of Influence "A bunch of spheres floating around in space" C++/SDL/OpenGL. In active (slow) development.
We thank all of the authors for inspiration and proof that TIM is a game worth attempting to re-create.
Note that The Butterfly Effect is not meant to become a 100% TIM clone:
- No cartoon-style animation
- Realistic physics (and yes, we strech Newton's third law a little here-and-there)
- Only earthly physics; no electricity; no anti-gravity